mirror of
https://git.crafterpika.cc/crafterpika/SplatTool-public.git
synced 2026-08-17 10:42:15 +02:00
fix wayland and allow save editing of equipped weapon
This commit is contained in:
parent
d44aebe7f8
commit
0c56eb8b89
9 changed files with 147 additions and 7 deletions
8
Func.cs
8
Func.cs
|
|
@ -200,5 +200,13 @@ namespace Func {
|
||||||
return "Game not fully loaded yet...";
|
return "Game not fully loaded yet...";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
public static string EquippedWep() {
|
||||||
|
try {
|
||||||
|
var p_SaveDataMgr = Program.readUInt32((uint)(Program.readUInt32(SaveEditor.SAVEDATAMGR_ROOT_PTR) + 0xC));
|
||||||
|
return $"{Program.readUInt32((uint)(p_SaveDataMgr + 0x18C))}";
|
||||||
|
} catch {
|
||||||
|
return "Game not fully loaded yet...";
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -72,9 +72,9 @@ namespace ModMenu {
|
||||||
|
|
||||||
public static bool IsWayland() {
|
public static bool IsWayland() {
|
||||||
string runtimeDir = Environment.GetEnvironmentVariable("XDG_RUNTIME_DIR");
|
string runtimeDir = Environment.GetEnvironmentVariable("XDG_RUNTIME_DIR");
|
||||||
if (string.IsNullOrEmpty(runtimeDir)) return false;
|
if (string.IsNullOrEmpty(runtimeDir) || !Directory.Exists(runtimeDir)) return false;
|
||||||
|
|
||||||
return File.Exists(Path.Combine(runtimeDir, "wayland-0"));
|
return Directory.EnumerateFiles(runtimeDir, "wayland-*").Any();
|
||||||
}
|
}
|
||||||
|
|
||||||
[STAThread]
|
[STAThread]
|
||||||
|
|
@ -188,7 +188,7 @@ namespace ModMenu {
|
||||||
Console.WriteLine($"Found target process: {targetProcess.ProcessName} (PID: {pid})");
|
Console.WriteLine($"Found target process: {targetProcess.ProcessName} (PID: {pid})");
|
||||||
|
|
||||||
if (cbase != 0) {
|
if (cbase != 0) {
|
||||||
Console.WriteLine("SplatTool v3.2.0 by CrafterPika");
|
Console.WriteLine("SplatTool v3.2.1 by CrafterPika");
|
||||||
Console.WriteLine("Special Thanks: Winterberry, Javi.ig and Tombuntu, KittenTM.");
|
Console.WriteLine("Special Thanks: Winterberry, Javi.ig and Tombuntu, KittenTM.");
|
||||||
|
|
||||||
cbaseCorrected = (Program.cbase + 0xE000000) - 0x10000000;
|
cbaseCorrected = (Program.cbase + 0xE000000) - 0x10000000;
|
||||||
|
|
|
||||||
|
|
@ -153,6 +153,11 @@ namespace ModMenu {
|
||||||
Program.writeUInt32((uint)(p_save_start + 0xA5B4), amount);
|
Program.writeUInt32((uint)(p_save_start + 0xA5B4), amount);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static void ChangeEquippedWeapon(uint WeaponSetID) {
|
||||||
|
var p_save_start = Program.readUInt32((uint)(Program.readUInt32(SAVEDATAMGR_ROOT_PTR) + 0xC));
|
||||||
|
Program.writeUInt32((uint)(p_save_start + 0x18C), WeaponSetID);
|
||||||
|
}
|
||||||
|
|
||||||
private static T ByteArrayToStructure<T>(byte[] bytes) where T : struct {
|
private static T ByteArrayToStructure<T>(byte[] bytes) where T : struct {
|
||||||
GCHandle handle = GCHandle.Alloc(bytes, GCHandleType.Pinned);
|
GCHandle handle = GCHandle.Alloc(bytes, GCHandleType.Pinned);
|
||||||
try {
|
try {
|
||||||
|
|
|
||||||
|
|
@ -1 +1 @@
|
||||||
3.2.0
|
3.2.1
|
||||||
|
|
|
||||||
|
|
@ -13,7 +13,7 @@
|
||||||
<key>CFBundlePackageType</key>
|
<key>CFBundlePackageType</key>
|
||||||
<string>APPL</string>
|
<string>APPL</string>
|
||||||
<key>CFBundleShortVersionString</key>
|
<key>CFBundleShortVersionString</key>
|
||||||
<string>3.2.0</string>
|
<string>3.2.1</string>
|
||||||
<key>CFBundleVersion</key>
|
<key>CFBundleVersion</key>
|
||||||
<string>1</string>
|
<string>1</string>
|
||||||
<key>LSMinimumSystemVersion</key>
|
<key>LSMinimumSystemVersion</key>
|
||||||
|
|
|
||||||
12
httpMenu.cs
12
httpMenu.cs
|
|
@ -22,6 +22,7 @@ namespace ModMenu {
|
||||||
public static uint Level;
|
public static uint Level;
|
||||||
public static uint Cash;
|
public static uint Cash;
|
||||||
public static uint SeaSnails;
|
public static uint SeaSnails;
|
||||||
|
public static uint WeaponSetID;
|
||||||
public static SessionData session = new SessionData();
|
public static SessionData session = new SessionData();
|
||||||
static WorkThread sessiondIdThread = new WorkThread(() => {
|
static WorkThread sessiondIdThread = new WorkThread(() => {
|
||||||
Codes.forceSessiondId(sessionId);
|
Codes.forceSessiondId(sessionId);
|
||||||
|
|
@ -45,12 +46,16 @@ namespace ModMenu {
|
||||||
Thread.Sleep(5000);
|
Thread.Sleep(5000);
|
||||||
SplatTelemetry.SendTelemetry();
|
SplatTelemetry.SendTelemetry();
|
||||||
});
|
});
|
||||||
|
static WorkThread WeaponChangeThread = new WorkThread(() => {
|
||||||
|
SaveEditor.ChangeEquippedWeapon(WeaponSetID);
|
||||||
|
});
|
||||||
|
|
||||||
public static string RunCode(ModMenuRequest data) {
|
public static string RunCode(ModMenuRequest data) {
|
||||||
if (data?.action == null) return "0";
|
if (data?.action == null) return "0";
|
||||||
|
|
||||||
switch (data.action) {
|
switch (data.action) {
|
||||||
case "cbase":
|
case "cbase":
|
||||||
return $"Cemu Base: 0x{Program.cbase:X} (0x{Program.cbaseCorrected:X})<br><br>Total Wins: {Codes.TotalWins()}<br>Total Losses: {Codes.TotalLoss()}<br><br>Thread Status:<br>- Write Gear: {WriteGear.Status.ToString()}<br>- Telemetry: {TelemetryThread.Status.ToString()}<br>- Change Gender: {ChangeGender.Status.ToString()}<br>- Change Level: {ChangeLevel.Status.ToString()}<br>- Change Cash: {ChangeCash.Status.ToString()}<br>- Change Sea Snails: {ChangeSeaSnails.Status.ToString()}";
|
return $"Cemu Base: 0x{Program.cbase:X} (0x{Program.cbaseCorrected:X})<br><br>Total Wins: {Codes.TotalWins()}<br>Total Losses: {Codes.TotalLoss()}<br>Equipped Weapon: {Codes.EquippedWep()}<br><br>Thread Status:<br>- Write Gear: {WriteGear.Status.ToString()}<br>- Telemetry: {TelemetryThread.Status.ToString()}<br>- Change Gender: {ChangeGender.Status.ToString()}<br>- Change Level: {ChangeLevel.Status.ToString()}<br>- Change Cash: {ChangeCash.Status.ToString()}<br>- Change Sea Snails: {ChangeSeaSnails.Status.ToString()}<br>- Change Weapon: {WeaponChangeThread.Status.ToString()}";
|
||||||
|
|
||||||
case "sessiondata":
|
case "sessiondata":
|
||||||
return Codes.GetSessionData();
|
return Codes.GetSessionData();
|
||||||
|
|
@ -130,6 +135,11 @@ namespace ModMenu {
|
||||||
HandleThread(TelemetryThread);
|
HandleThread(TelemetryThread);
|
||||||
return "1";
|
return "1";
|
||||||
|
|
||||||
|
case "WepChange":
|
||||||
|
WeaponSetID = UInt32.Parse(data.settings[0]);
|
||||||
|
HandleThread(WeaponChangeThread);
|
||||||
|
return "1";
|
||||||
|
|
||||||
default:
|
default:
|
||||||
return "Not Found";
|
return "Not Found";
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -355,5 +355,98 @@
|
||||||
"109": "Ink Resistance Up",
|
"109": "Ink Resistance Up",
|
||||||
"110": "Stealth Jump",
|
"110": "Stealth Jump",
|
||||||
"111": "S_Abillity_Locked"
|
"111": "S_Abillity_Locked"
|
||||||
|
},
|
||||||
|
"WeaponSetIds": {
|
||||||
|
"1000": "Sploosh-o-matic",
|
||||||
|
"1001": "Neo Sploosh-o-matic",
|
||||||
|
"1002": "Sploosh-o-matic 7",
|
||||||
|
"1010": "Splattershot Jr.",
|
||||||
|
"1011": "Custom Splattershot Jr.",
|
||||||
|
"1020": "Splash-o-matic",
|
||||||
|
"1021": "Neo Splash-o-matic",
|
||||||
|
"1030": "Aerospray MG",
|
||||||
|
"1031": "Aerospray RG",
|
||||||
|
"1032": "Aerospray PG",
|
||||||
|
"1040": "Splattershot",
|
||||||
|
"1041": "Tentatek Splattershot",
|
||||||
|
"1042": "Wasabi Splattershot",
|
||||||
|
"1045": "Hero Shot Replica",
|
||||||
|
"1046": "Octoshot Replica",
|
||||||
|
"1050": ".52 Gal",
|
||||||
|
"1051": ".52 Gal Deco",
|
||||||
|
"1060": "N-ZAP '85",
|
||||||
|
"1061": "N-ZAP '89",
|
||||||
|
"1062": "N-ZAP '83",
|
||||||
|
"1070": "Splattershot Pro",
|
||||||
|
"1071": "Forge Splattershot Pro",
|
||||||
|
"1072": "Berry Splattershot Pro",
|
||||||
|
"1080": ".96 Gal",
|
||||||
|
"1081": ".96 Gal Deco",
|
||||||
|
"1090": "Dual Squelcher",
|
||||||
|
"1091": "Custom Dual Squelcher",
|
||||||
|
"1100": "Jet Squelcher",
|
||||||
|
"1101": "Custom Jet Squelcher",
|
||||||
|
"1110": "Luna Blaster",
|
||||||
|
"1111": "Luna Blaster Neo",
|
||||||
|
"1120": "Blaster",
|
||||||
|
"1121": "Custom Blaster",
|
||||||
|
"1130": "Range Blaster",
|
||||||
|
"1131": "Custom Range Blaster",
|
||||||
|
"1132": "Grim Range Blaster",
|
||||||
|
"1140": "Rapid Blaster",
|
||||||
|
"1141": "Rapid Blaster Deco",
|
||||||
|
"1150": "Rapid Blaster Pro",
|
||||||
|
"1151": "Rapid Blaster Pro Deco",
|
||||||
|
"1160": "L-3 Nozzlenose",
|
||||||
|
"1161": "L-3 Nozzlenose D",
|
||||||
|
"1170": "H-3 Nozzlenose",
|
||||||
|
"1171": "H-3 Nozzlenose D",
|
||||||
|
"1172": "Cherry H-3 Nozzlenose",
|
||||||
|
"2000": "Carbon Roller",
|
||||||
|
"2001": "Carbon Roller Deco",
|
||||||
|
"2010": "Splat Roller",
|
||||||
|
"2011": "Krak-On Splat Roller",
|
||||||
|
"2012": "CoroCoro Splat Roller",
|
||||||
|
"2015": "Hero Roller Replica",
|
||||||
|
"2020": "Dynamo Roller",
|
||||||
|
"2021": "Gold Dynamo Roller",
|
||||||
|
"2022": "Tempered Dynamo Roller",
|
||||||
|
"2030": "Inkbrush",
|
||||||
|
"2031": "Inkbrush Nouveau",
|
||||||
|
"2032": "Permanent Inkbrush",
|
||||||
|
"2040": "Octobrush",
|
||||||
|
"2041": "Octobrush Nouveau",
|
||||||
|
"3000": "Slosher",
|
||||||
|
"3001": "Slosher Deco",
|
||||||
|
"3002": "Soda Slosher",
|
||||||
|
"3010": "Tri-Slosher",
|
||||||
|
"3011": "Tri-Slosher Nouveau",
|
||||||
|
"3020": "Sloshing Machine",
|
||||||
|
"3021": "Sloshing Machine Neo",
|
||||||
|
"4000": "Classic Squiffer",
|
||||||
|
"4001": "New Squiffer",
|
||||||
|
"4002": "Fresh Squiffer",
|
||||||
|
"4010": "Splat Charger",
|
||||||
|
"4011": "Kelp Splat Charger",
|
||||||
|
"4012": "Bento Splat Charger",
|
||||||
|
"4015": "Hero Charger Replica",
|
||||||
|
"4020": "Splatterscope",
|
||||||
|
"4021": "Kelp Splatterscope",
|
||||||
|
"4022": "Bento Splatterscope",
|
||||||
|
"4030": "E-liter 3K",
|
||||||
|
"4031": "Custom E-liter 3K",
|
||||||
|
"4040": "E-liter 3K Scope",
|
||||||
|
"4041": "Custom E-liter 3K Scope",
|
||||||
|
"4050": "Bamboozler 14 Mk I",
|
||||||
|
"4051": "Bamboozler 14 Mk II",
|
||||||
|
"4052": "Bamboozler 14 Mk III",
|
||||||
|
"5000": "Mini Splatling",
|
||||||
|
"5001": "Zink Mini Splatling",
|
||||||
|
"5002": "Refurbished Mini Splatling",
|
||||||
|
"5010": "Heavy Splatling",
|
||||||
|
"5011": "Heavy Splatling Deco",
|
||||||
|
"5012": "Heavy Splatling Remix",
|
||||||
|
"5020": "Hydra Splatling",
|
||||||
|
"5021": "Custom Hydra Splatling"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -118,6 +118,16 @@
|
||||||
<button class="action-btn" onclick="SeaSnails()">Toggle Thread</button>
|
<button class="action-btn" onclick="SeaSnails()">Toggle Thread</button>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
<div class="input-row">
|
||||||
|
<div class="label-stack">
|
||||||
|
<span class="input-label">Change Weapon:</span>
|
||||||
|
<span class="input-note">Changes Equipped Weapon.</span>
|
||||||
|
</div>
|
||||||
|
<div class="input-group">
|
||||||
|
<select id="weapon-sets" class="dropdown" style="flex: 1;"></select>
|
||||||
|
<button class="action-btn" onclick="changeWeapon()">Toggle Thread</button>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
|
@ -177,7 +187,7 @@
|
||||||
|
|
||||||
<div id="Tab7" class="tab-content">
|
<div id="Tab7" class="tab-content">
|
||||||
<div class="profile-card">
|
<div class="profile-card">
|
||||||
<h3 style="margin-top: 0;">SplatTool v3.2.0</h3>
|
<h3 style="margin-top: 0;">SplatTool v3.2.1</h3>
|
||||||
<div>Written by CrafterPika</div>
|
<div>Written by CrafterPika</div>
|
||||||
<div>Special Thanks: Winterberry, Javi.ig, Tombuntu, KittenTM, apoplexy</div>
|
<div>Special Thanks: Winterberry, Javi.ig, Tombuntu, KittenTM, apoplexy</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
|
||||||
|
|
@ -73,6 +73,17 @@ function populateAbilities() {
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function populateWeaponSets() {
|
||||||
|
const select = document.getElementById("weapon-sets");
|
||||||
|
select.innerHTML = '';
|
||||||
|
for (const [val, name] of Object.entries(gearData.WeaponSetIds)) {
|
||||||
|
const opt = document.createElement('option');
|
||||||
|
opt.value = val;
|
||||||
|
opt.textContent = name;
|
||||||
|
select.appendChild(opt);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
window.external.receiveMessage(message => {
|
window.external.receiveMessage(message => {
|
||||||
// console.log(message)
|
// console.log(message)
|
||||||
if (message.startsWith("Cemu Base:")) {
|
if (message.startsWith("Cemu Base:")) {
|
||||||
|
|
@ -212,12 +223,15 @@ function openTab(evt, tabName) {
|
||||||
if (tabName === 'Tab6') {
|
if (tabName === 'Tab6') {
|
||||||
keepStatsUpdated = true;
|
keepStatsUpdated = true;
|
||||||
updateStatsPage();
|
updateStatsPage();
|
||||||
|
} else if (tabName == 'Tab8') {
|
||||||
|
populateWeaponSets()
|
||||||
} else {
|
} else {
|
||||||
keepStatsUpdated = false;
|
keepStatsUpdated = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
function namechange() { sendToCSharp("namechange", [document.getElementById("name-input").value]); }
|
function namechange() { sendToCSharp("namechange", [document.getElementById("name-input").value]); }
|
||||||
|
function changeWeapon() { sendToCSharp("WepChange", [document.getElementById("weapon-sets").value]); }
|
||||||
function sessionid() { sendToCSharp("sessionid", [document.getElementById("session-input").value]); }
|
function sessionid() { sendToCSharp("sessionid", [document.getElementById("session-input").value]); }
|
||||||
function faceimgtga() { sendToCSharp("faceimgtga", [document.getElementById("format-select").value]); }
|
function faceimgtga() { sendToCSharp("faceimgtga", [document.getElementById("format-select").value]); }
|
||||||
function GenderChange() { sendToCSharp("ChangeGender", [document.getElementById("gender-select").value]); }
|
function GenderChange() { sendToCSharp("ChangeGender", [document.getElementById("gender-select").value]); }
|
||||||
|
|
|
||||||
Loading…
Reference in a new issue