Add framework for in-game patches
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commit
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13 changed files with 268 additions and 74 deletions
74
src/main.cpp
74
src/main.cpp
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@ -29,6 +29,7 @@
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#include "wut_extra.h"
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#include <utils/logger.h>
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#include "url_patches.h"
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#include "patcher/ingame.h"
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/**
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Mandatory plugin information.
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@ -48,22 +49,6 @@ bool prevSkipValue = false;
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#include <kernel/kernel.h>
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#include <mocha/mocha.h>
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//#ifdef OLD_WUPS
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extern "C" {
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OSDynLoad_Error
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OSDynLoad_IsModuleLoaded(char const *name,
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OSDynLoad_Module *outModule);
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}
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//#endif
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const char original_url[] = "discovery.olv.nintendo.net/v1/endpoint";
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const char new_url[] = "discovery.olv.pretendo.cc/v1/endpoint";
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_Static_assert(sizeof(original_url) > sizeof(new_url),
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"new_url too long! Must be less than 38chars.");
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// We'll keep a handle to nn_olv, just to ensure it doesn't get unloaded
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static OSDynLoad_Module olv_handle;
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//thanks @Gary#4139 :p
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static void write_string(uint32_t addr, const char* str)
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{
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@ -209,69 +194,14 @@ WUPS_CONFIG_CLOSED() {
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prevSkipValue = skipPatches;
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}
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bool checkForOlvLibs() {
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OSDynLoad_Module olv_handle = 0;
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OSDynLoad_Error dret;
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dret = OSDynLoad_IsModuleLoaded("nn_olv", &olv_handle);
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if (dret == OS_DYNLOAD_OK && olv_handle != 0) {
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return true;
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}
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dret = OSDynLoad_IsModuleLoaded("nn_olv2", &olv_handle);
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if (dret == OS_DYNLOAD_OK && olv_handle != 0) {
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return true;
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}
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return false;
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}
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bool replace(uint32_t start, uint32_t size, const char* original_val, size_t original_val_sz, const char* new_val, size_t new_val_sz) {
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for (uint32_t addr = start; addr < start + size - original_val_sz; addr++) {
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int ret = memcmp(original_val, (void*)addr, original_val_sz);
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if (ret == 0) {
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DEBUG_FUNCTION_LINE("found str @%08x: %s", addr, (const char*)addr);
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KernelCopyData(OSEffectiveToPhysical(addr), OSEffectiveToPhysical((uint32_t)new_val), new_val_sz);
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DEBUG_FUNCTION_LINE("new str @%08x: %s", addr, (const char*)addr);
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return true;
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}
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}
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return false;
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}
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ON_APPLICATION_START() {
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WHBLogUdpInit();
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DEBUG_FUNCTION_LINE("Inkay: hewwo!\n");
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auto olvLoaded = checkForOlvLibs();
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if (!olvLoaded) {
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DEBUG_FUNCTION_LINE("Inkay: no olv, quitting for now\n");
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return;
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}
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if (!skipPatches) {
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OSDynLoad_Acquire("nn_olv", &olv_handle);
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DEBUG_FUNCTION_LINE("Inkay: olv! %08x\n", olv_handle);
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//wish there was a better way than "blow through MEM2"
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uint32_t base_addr, size;
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if (OSGetMemBound(OS_MEM2, &base_addr, &size)) {
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DEBUG_FUNCTION_LINE("Inkay: OSGetMemBound failed!");
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return;
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}
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replace(base_addr, size, original_url, sizeof(original_url), new_url, sizeof(new_url));
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}
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else {
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DEBUG_FUNCTION_LINE("Inkay: Miiverse patches skipped.");
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}
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if (!skipPatches) RunPatcher();
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}
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ON_APPLICATION_ENDS() {
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DEBUG_FUNCTION_LINE("Inkay: shutting down...\n");
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OSDynLoad_Release(olv_handle);
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}
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