From f8a4a17261733c5284f2bc374790cb7e8a7e4e69 Mon Sep 17 00:00:00 2001 From: kitten Date: Tue, 16 Jun 2026 05:55:55 +0200 Subject: [PATCH] chore: make "game server data" accurate --- PRIVACY-POLICY.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/PRIVACY-POLICY.md b/PRIVACY-POLICY.md index 26fb2d0..d2b36dc 100644 --- a/PRIVACY-POLICY.md +++ b/PRIVACY-POLICY.md @@ -21,7 +21,7 @@ While the data stored on the server is not personally identifiable data, we do o ## Game Server Data -- **Account Authentication Data:** Upon initialization to a NEX ("game") server, the server makes a request to the account ("ACT") server to retrieve your NEX credentials. This includes your **NEX password (different from your account password), Prinicpal ID (PID), and account level**. This data is required strictly for user authentication and account validation. Your NEX password is a randomly generated string that is only known to the ACT server, NEX server and you.c +- **Account Authentication Data:** When your client makes a request to the account ("ACT") server to connect to a NEX ("game") server, the data given to the client includes your **PID, NEX password (a password seperate from your account password only known to the account server, game server and your client), a token generated by the account server for that specific connection and the host/port of the game server**. Upon your client making a request to a NEX ("game") server, the data the client was given by the account server is sent to the game server for confirmation. The game server makes a request to the account server to confirm these credentials. The data sent to the game server by the account server includes your **NEX password, Prinicpal ID (PID), and token**. This data is required strictly for user authentication and account validation. - **Network and Connection Data:** The application temporarily processes the **IP address** provided by your console. This information is held temporarily in memory and is used solely to facilittatee P2P connection and matchmaking with other players on our network.