policy/serviceagreement.txt
2026-07-16 21:36:53 +02:00

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THIS IS AN IMPORTANT AGREEMENT THAT APPLIES TO YOUR USE OF THE NETWORK SERVICES! PLEASE SCROLL DOWN!
If you are under the age of 13 STOP! Spacebar Network is NOT COPPA compliant! DO NOT USE OUR SERVICES.
Welcome to Spacebar Network! If you are seeing this, you have correctly installed the environment.
NETWORK SERVICES AGREEMENT
ARTICLE 1: ACKNOWLEDGEMENT, LEGAL CAPABILITY, AND CONTRACTUAL BINDING
Section 1.1: Formation of Contractual Relationship
This Spacebar Network Services Agreement (hereafter referred to explicitly as the "Agreement") represents a binding, formal legal contract executed between you, the individual end-user, and Spacebar Network (additionally referenced throughout these provisions as "us", "our", "the network", "Spacebar", "SPBR", or "SPFN"). By installing the required network environment configurations, creating an account, authenticating your physical hardware console with our dynamic directory nodes, transferring information packets, or accessing any service, game server, community forum, or code repository tied to Spacebar, you affirm that you possess the full legal maturity and mental capability necessary to form a binding contract within your home jurisdiction. If you are accepting these terms on behalf of a minor child, you assume full personal liability and financial responsibility for all activities, data transactions, and behavioral infractions occurring under that child's network account.
Section 1.2: Implicit Scope and Unconditional Acceptance
Your interaction with any structural node of the Spacebar Network establishes your unconditional agreement to be bound by the precise text of this document, our auxiliary rules, and our Code of Conduct. You may view these in their non-shortened form on an electronic device at "https://git.spbr.net/spacebar/policy/". You explicitly acknowledge that this framework forms a social and technological contract designed to safeguard the stability, software equity, and individual dignity of the network ecosystem. You are fully bound by these clauses regardless of whether you have elected to inspect them in their entirety. Spacebar preserves the unrestricted right to unilaterally modify, suspend, or revoke your access privileges, database entries, or account status at any time, for any reason, without notice or right of appeal. If you disagree with any portion of these provisions, you must immediately terminate your network session, erase all configuration records, and sever your connection to our servers.
ARTICLE 2: PRIVACY POLICY, VARIABLE MINIMIZATION, AND ARCHITECTURE
Section 2.1: Philosophy of Data Minimization
Spacebar Network adheres strictly to the principle of data minimization. We collect, process, and retain only the minimal operational metrics required to execute server handshakes, track game progression data, maintain network stability, and perform debugging analysis. We do not engage in commercial data profiling, nor do we sell, rent, lease, trade, or distribute user variables to marketing networks, commercial third parties, or analytical brokers. All logged parameters are stored securely and maintained only for the duration required to achieve technical infrastructure functionality.
Section 2.2: Data held used for communication
To initialize and sustain an account profile within our network directory, the following technical data categories must be submitted, verified, and mapped within our database infrastructure:
* Principal ID (PID): Upon user profile creation, our server node dynamically generates a distinct, non-identifiable numerical value designated as your Principal ID or PID. This index value is computed purely through a continuous arithmetic sequence and does not extract or incorporate real-world identity markers. It serves as your primary database lookup and authentication index.
* Splatfestival ID (SFID): Your SFID functions as your custom alphanumeric network username, selected explicitly by you during the account registration protocol. It is mapped to your Principal ID in the system database and is utilized for network-wide visibility, match positioning, and multiplayer identity tracking.
* Birthdate: You must input your date of birth during account configuration. This variable is stored purely to programmatically verify age parameters, confirm legal exemptions, and restrict minor access to specific online network modules.
* Email Address: A valid email address is required during account configuration. This variable is processed strictly to deliver critical security announcements, execute transactional updates, route automated password recovery procedures, and fuel anti-bot verification nodes.
* Country of Origin: Your localized country setting is extracted automatically from your console hardware setup and transmitted during your registration sequence. This string is mapped to your unique PID and returned to the console client upon application request. Because the underlying legacy game modules require this localized geographical data to route execution pathways, the network cannot achieve baseline functionality without processing this information.
Section 2.3: Security
We enforce multi-tiered defense protocols to insulate our network storage files from external exploitation, structural leaks, or unauthorized exfiltration.
* Security Breach Disclaimer: While our servers do not manage raw, directly identifying real-world personal profiles, we pledge to execute exhaustive monitoring routines to maintain environmental safety. In the event that we confirm an unauthorized database intrusion or structural exploit, we commit to informing our active user base within 30 days of our official verification of the incident.
Section 2.4: Handshake Dynamics and Matchmaking Telemetry
Executing multiplayer sessions requires real-time coordination between different components of our network. When your game client makes an initial connection request to the Account (ACT) server to access an active NEX game server, a secure authentication handshake occurs. The encrypted token payload delivered back down to your client application contains your Principal ID (PID), an isolated NEX password (which exists as a distinct security string separate from your core account password and is known exclusively by the primary account server, the target game server, and your local client), a temporary session token generated exclusively for that unique connection instance, and the precise host address and network port of the target game server.
Upon receiving this payload, your local game client immediately redirects its connection and makes a verification request directly to the specified NEX game server. To validate your identity, the client transmits the payload components to the game server, which concurrently opens a secure backend transmission line directly to the core account server to verify the legitimacy of your credentials. The variables shared back to the game server by the account server during this validation loop consist of your specific NEX password, your master Principal ID (PID), and your active session token. This complex loop is implemented strictly to achieve user authentication and absolute account validation.
Furthermore, our system infrastructure temporarily processes the internet protocol (IP) address provided dynamically by your console hardware. This network address is stored strictly within volatile system memory and is processed for the sole purpose of enabling peer-to-peer (P2P) networking arrays and population matchmaking routines with other active players on our network. Your IP address is shared with other active players during these matchmaking sequences so that individual player consoles can establish direct communication lines with one another.
Section 2.5: Web Cookies and Tracking Elements
Our external websites, administrative registration portals, and code storage environments may occasionally deploy text cookies to optimize site functionality, remember user display preferences, and review layout engagement. Cookies represent tiny data strings written directly to your browser application to recognize returning traffic. Spacebar Network does not harvest identifying real-world variables via cookies without your voluntary confirmation. These files are used for performance analytics, interface testing, and site layout adjustment, meaning deployment parameters may vary across the individual web domains inside our project. Typical implementations involve evaluating user traffic density, counting unique sessions, and recording site performance metrics. Users can customize their web browsers to block cookie tracking or signal incoming cookies, though certain interactive portions of our web portals may become unavailable as a result.
ARTICLE 3: CODE OF CONDUCT, USER EXPECTATIONS, AND PROHIBITED ACTIONS
Section 3.1: Commitment to Community Dignity and Safety
Please note that we have rules to follow. These behavioral boundaries, restrictions, and expectations apply unconditionally across all aspects of the Spacebar network, our official Discord community, and our public or private Git repositories. The primary objective of our community framework is to build and protect a shared environment that respects and elevates the inherent human dignity, unique contributions, and individual safety of all participants. We are strictly dedicated to maintaining a collaborative culture that protects all members, extending equal participation privileges to all individuals regardless of their personal background, race, ethnicity, caste, skin color, physical age, structural body characteristics, neurodiversity, physical or cognitive disability, biological sex, gender expression, gender identity, romantic or sexual orientation, native language, personal philosophy, religious conviction, national origin, social background, socio-economic standing, or formal level of education. To preserve these essential values, you agree to consciously evaluate your actions, align your communications with our shared community principles, and completely refrain from the prohibited activities detailed below. Threats of executing these behaviors, or the open promotion of these actions, represent a material breach of this agreement.
Section 3.2: Code of Conduct
* Do not harass people: You are completely barred from executing harassment, which is defined as intentionally cross-communicating across multiple platforms against an individual's explicit desires, violating stated personal boundaries, tracking a user across digital nodes, or continuing unwanted communications or attention after a clear request to cease has been delivered.
* Do not self-advertise on the network: You must not exploit our servers, text nodes, or communication channels to distribute commercial advertising materials, multi-level marketing pitches, unsolicited promotional text links, or self-advertise external services, products, or communities outside the pre-arranged, designated zones of our network ecosystem.
* Character Attacks and Defamation: You must not execute character attacks, which include posting defamatory, pejorative, insulting, or abusive remarks targeting any individual community member or distinct demographic group.
* Stereotyping and Discrimination: You must not practice discrimination, which involves categorizing, labeling, evaluating, or degrading any individual or group of people on the standard of their immutable identity markers or demographic traits.
* Sexualization and Explicit Content: You are forbidden from displaying sexually explicit, adult, or vulgar media, or behaving in a manner that would generally be interpreted as inappropriately intimate or hyper-sexualized within our public environments and gaming lobbies.
* Violating Confidentiality and Doxxing: You are prohibited from tracking down, exposing, trading, or publicizing an individual's real-world private data, contact information, real name, or personal details without their explicit, written approval.
* Endangerment and Violations of Law: You must never execute endangerment, which encompasses threatening physical violence, organizing real-world harm, or advocating illegal activities targeting any specific individual, group of people, or corporate entity.
* Do not impersonate anyone, including staff members: You must not manufacture a false or misleading identity by adopting the name, title, profile, or avatar of another player, developer, or official moderator, nor may you utilize an assumed identityto mask your presence or evade a prior ban or network disciplinary action.
Note that these may be changed, and you are held by our Network Rules as well.
Section 3.3: Software Integrity, Fair Gameplay, and Modification Limitations
* Do not use any cheats in public matches: Fair play is mandatory whenever accessing our online matching capabilities. You are strictly prohibited from implementing cheats, memory editors, software hacks, framework injectors, or unauthorized game exploits within public matchmaking lobbies. Modifying gameplay files or values inside private match structures is only permissible if the individual hosting that private room has explicitly informed all participants that such modifications are allowed. Specific online games (such as Splatoon) support highly complex local modding scenes, and consequently maintain secondary game-specific rulesets; you are required to review those distinct directives alongside these general network rules.
* Prohibited Disruptions and Disconnections: You are forbidden from utilizing software scripts or structural network exploits to intentionally crash other players' consoles, disconnect lobbies, or execute toxic gameplay tactics designed to ruin the core experience of finding and playing online matches with other community members.
* Do not attempt to stress test or DDoS any of our services: You are strictly prohibited from using automated network flooding utilities, packet injection scripts, or stress-testing programs to disrupt our server infrastructure, nor may you execute a Denial of Service (DoS) or Distributed Denial of Service (DDoS) attack against Spacebar server nodes or an individual participant's local internet connection.
* Server-Side game modifications are frowned upon: You are limited to employing game modifications that have been verified as entirely safe, non-disruptive, and transparent to other players during online public matches. If you possess client-side mods that change underlying game mechanics, physics, or level configurations, you must restrict their application to private matches exclusively. Note that using the Silverlight mod menu is NOT allowed on Spacebar, no exceptions.
* Anti-Ban Bypass and Identity Spoofing: You must not utilize external utility scripts or custom hardware configurations designed to obscure console identities or evade administrative accountability, including Principal ID (PID) spoofers, MAC address cloakers, or anti-ban bypass engines. The utilization of network spoofers explicitly prohibited under SPBR regulations is strictly barred.
Section 3.4: Intellectual Property and Attribution Mandates
* Please note that piracy is not allowed to be mentioned in any of our services, and mentioning it will result in appropriate action by our staff team: We enforce an absolute zero-tolerance restriction against the mention, discussion, distribution, or facilitation of software piracy. This includes sharing copyright-infringing game backups, providing text links to keys or ROM repositories, or instructing individuals on methods to circumvent digital rights management frameworks.
* Failing to credit sources: You must accurately credit the origin and authors of all code contributions or technical assets submitted to our projects. If you are found to be utilizing official, copyrighted Software Development Kit (SDK) materials within your submissions, all of your committed content toward Spacebar will be permanently removed from our infrastructure without exception.
* Irresponsible Communication: Failing to responsibly present content, or distributing media that intentionally links to or glorifies restricted community behaviors, constitutes a direct violation of this framework.
ARTICLE 4: PROPRIETARY LICENSING, PROPERTY RIGHTS, AND DISCLAIMER OF OWNERSHIP
Section 4.1: Reservation of Title and Network Assets
You acknowledge that all code bases, database architectures, server emulators, custom configuration files, custom Splatfestival configurations, and website scripts deployed by Spacebar Network represent proprietary assets developed by or licensed to the Spacebar project. Your acceptance of this Agreement grants you a limited, non-exclusive, personal, non-transferable, revocable license to connect to our network infrastructure for purely non-commercial recreation. This license does not convey any ownership stake, intellectual property claim, or proprietary interest in our software. You may not reverse-engineer, or commercially exploit, the custom server scripts or database arrays compiled by the Spacebar development team without express written approval.
Section 4.2: User Content License Grant
By uploading, transmitting, or displaying data via Spacebar Network services—including custom player banners, custom Mii designs, chat text logs, and matchmaking performance markers—you hereby grant Spacebar Network a perpetual, worldwide, irrevocable, royalty-free, sub-licensable license to host, cache, copy, distribute, transmit, display, and format your submitted content purely for the purpose of executing and operating our network services. You affirm that you possess all necessary intellectual property rights to grant this license and that your content does not violate third-party copyrights or trademark holdings. Spacebar reserves the absolute right to screen, filter, alter, or delete any content submission that violates our behavioral standards.
Section 4.3: Disclaimer of Association with Third Parties
Spacebar Network operates exclusively as an independent, non-comercial, fan-driven revival initiative. Spacebar Network is not affiliated with, endorsed by, authorized by, sponsored by, or connected in any manner with Nintendo Co., Ltd., Nintendo of America Inc., or any of their corporate subsidiaries or partners. All trademarks, registered service marks, brand names, and game titles referenced throughout our platforms remain the exclusive property of their respective copyright holders.Your utilization of our emulation environments represents a voluntary interaction with a custom-built infrastructure, executed completely at your own technical and legal risk.
ARTICLE 5: STRUCTURAL ENFORCEMENT, WARRANTY DISCLAIMERS, LIMITATION OF LIABILITY, AND COMPLIANCE
Section 5.1: Incident Reporting Procedures and Administrative Powers
When an infraction of this Agreement or our Code of Conduct occurs, it must be reported to our administration promptly. To file an official report regarding a network infraction, please contact the Spacebar Maintainers directly by messaging an active SPFN or SPBR developer on our official Discord server, permanently accessible via the connection link: https://discord.gg/grMSxZf. Spacebar administrators investigate all incident submissions in a diligent and timely manner. Our review process includes auditing server transaction logs, analyzing system chat records, and conducting direct interviews with participating parties. We are fully committed to keeping our administrative enforcement actions visible and transparent while consistently prioritizing the safety, privacy, and confidentiality of reporting parties. Disciplinary parameters range from formal text warnings and temporary profile suspension to permanent console hardware blockages and server banishment.
Section 5.2: Absolute Warranty Disclaimer
Spacebar Network provides all online environments, game connections, server utilities, databases, and website layouts strictly on an "as-is" and "as-available" structural standard, without any explicit or implied warranties of any kind. To the maximum degree permissible under relevant regional statutes, the Spacebar development team, moderators, and infrastructure hosts completely disclaim all legal warranties, including the implied warranties of merchantability, fitness for a specific mechanical purpose, service accuracy, continuous up-time performance, zero data corruption, error-free connectivity, or non-infringement. We offer zero operational guarantee that our network features will satisfy your preferences, operate without intermittent disconnections, or remain free from destructive software vectors, database failures, or packet corruption.
Section 5.3: Limitation of Financial and Legal Liability
You explicitly acknowledge and agree that your interaction with Spacebar Network occurs entirely at your personal discretion and risk. To the maximum extent permitted by applicable law, in no event shall Spacebar Network, its individual developers, core maintainers, host administrators, or community staff be held legally liable to you or any secondary party for any direct, indirect, incidental, special, consequential, or exemplary damages. This limitation encompasses damages for loss of hardware functionality, operating system instability, database records loss, data corruption, bricked console software, loss of good will, or other intangible injuries resulting from:
(i) your access to, or operational inability to access, our network node environments;
(ii) any conduct, software modifications, or behavioral disruptions executed by third-party players inside our public matchmaking rooms;
(iii) any modifications or deletion of your server records by staff members; or
(iv) unauthorized database alterations or network infrastructure downtime.
Because Spacebar is managed as a free, non-commercial civic community project, our collective liability for any claim arising from your use of the services shall remain capped at exactly zero dollars (0.00€).
Section 5.4: User Indemnification Mandate
You agree to indemnify, defend, and hold harmless Spacebar Network, its core system developers, community administrators, infrastructure providers, and network staff from and against any and all claims, formal legal actions, demands, liabilities, operational losses, damages, costs, and expenses (including reasonable attorney fees and structural court costs) arising out of or relating directly to:
(i) your personal violation of any clause within this Agreement;
(ii) your implementation of unauthorized software hacks, modifications, or network stress tools;
(iii) any user content or software code you transmit to our Git repositories or server arrays;
(iv) your intentional infringement of third-party copyright holdings or privacy rights.
Section 5.5: Third-Party Links and Sovereign Disclaimers
At our administrative discretion, Spacebar Network may display links, references, or access portals to third-party web domains, downloadable software extensions, or external community utilities. These destination targets are operated by independent entities and maintain entirely separate, sovereign terms of use and privacy policies. Spacebar Network exercises zero oversight over external codebases and consequently accepts absolutely no legal liability or responsibility for the operational content, data extraction methods, or privacy practices maintained by those external domains. We nevertheless strive to safeguard the structural reputation of our ecosystem and welcome user feedback regarding the safety of linked destinations.
Section 5.6: Legal Severability and Non-Waiver Clauses
If any individual article, section, clause, or text sentence within this agreement is declared unlawful, completely void, or legally unenforceable by a judicial court of competent jurisdiction, that specific provision shall be deemed severable from this overarching contract. The formal removal of an individual clause shall have no technical or legal bearing on the validity, enforcement, or legality of the remaining structural provisions of this document, all of which shall remain in full force and effect. Any failure or delay by Spacebar Network to actively exercise, execute, or enforce any specific legal right or provision established within this document does not constitute a permanent waiver of our administrative capability to enforce that right or provision against subsequent or ongoing infractions.
If you have any questions, feel free to ask them in the Spacebar Discord server, and we thank you for using our services! :3