spoonedit/Tools/MapTools/include/Transform.h

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2023-07-02 22:21:26 +02:00
//
// Created by tv on 30.04.23.
//
#ifndef SPOONTOOL_TRANSFORM_H
#define SPOONTOOL_TRANSFORM_H
#include<Vector3.h>
#include<yaml-cpp/yaml.h>
struct Transform{
inline Transform(): Position(0,0,0), Scale(1,1,1), Rotation(0,0,0) {}
Vector3 Position,Scale,Rotation;
void InsertIntoYaml(YAML::Emitter &Emitter);
};
#endif //SPOONTOOL_TRANSFORM_H