PR #5: Add equipment screen functionality (merges main with dev)

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kittentm 2026-03-18 21:13:52 +01:00
commit 429a1eb6ff
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411 changed files with 17956 additions and 779 deletions

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@ -43,24 +43,23 @@ body {
}
.loading-overlay {
position: fixed;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
width: 200px;
height: 250px;
background-color: rgba(0,0,0,0.8);
border: 3px solid white;
border-radius: 12px;
padding: 20px 24px;
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
z-index: 9999;
user-select: none;
pointer-events: none;
box-sizing: border-box;
position: fixed;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
width: 200px;
height: 200px;
background-color: rgba(0,0,0);
border-radius: 20px;
padding: 20px 24px;
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
z-index: 9999;
user-select: none;
pointer-events: none;
box-sizing: border-box;
}
#loading-canvas {
@ -167,4 +166,29 @@ body {
font-family: "Regular", sans-serif;
font-size: 24px;
line-height: 1.3;
}
.mode-selection {
display: flex;
justify-content: center;
gap: 15px;
margin: 30px 0;
width: 100%;
}
.mode-button {
cursor: pointer;
width: 280px;
transition: transform 0.1s ease-in-out;
text-decoration: none;
}
.mode-button:hover {
transform: scale(1.03);
}
.mode-button img {
width: 100%;
height: auto;
display: block;
}