add a bit of docs
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.env.example
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.env.example
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# Make sure this database is PostgreSQL, otherwise you will run into errors.
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DATABASE_URL=postgresql://your-user:your-password@your-server:5432/your-db
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# We recommend using a service like mailgun, but you could use gmail or AWS SES.
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SMTP_SERVER=smtp.example.com
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SMTP_USER=no-reply@example.com
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SMTP_PASS=your-password-here
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# Change this if you need different bindings.
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ROCKET_ADDRESS=0.0.0.0
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ROCKET_PORT=8000
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# AWS S3 is recommended but MinIO is also a choice.
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S3_URL=https://minio.example.com:9000/
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S3_USER=user
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S3_PASSWD=password
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S3_BUCKET=account-rs
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# Make sure to put a secure AES key here as this encrypts all tokens.
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ACCOUNT_AES_KEY=abcdef0123456789abcdef0123456789
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# You'll only be using gRPC if you're using Pretendo code but it's still recommended to set something secure here.
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GRPC_PASSWORD=123456
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README.md
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README.md
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# account.rs
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Reimplementation of the Nintendo Network Account System (NNAS) in Rust.
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# Requirements
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- Rust (rustup recommended)
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- A PostgreSQL database
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- An S3 bucket
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- An SMTP server
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For more info on configuring the server, check the .env.example file, it has comments that should help.
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# Building
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This step shouldn't be required once we start making official releases, but for now you need to build it yourself.
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You will need to set your database's connection URL in the environment variable DATABASE_URL with `export`. Without it, the server will not build.
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```bash
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export DATABASE_URL=postgresql://your-user:your-password@your-postgresql-server:5432/your-db
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```
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Once you have that set up, you should just be able to run `cargo build` and it will build to `target/account-server-rust`.
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