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Update Rust crate thiserror to v2.0.18
2026-04-28 14:17:39 +00:00
.cargo feat(ci): make executable static and make final image be from scratch to make container as small as possible 2025-03-07 17:19:47 +01:00
.forgejo/workflows fix(ci): use $RNEX_CONTAINER_PLATFORM runner variable 2026-04-28 13:11:31 +02:00
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hooks A LOT of stuff 2026-04-27 16:37:54 +02:00
mii Merge branch 'renovate/tokio-1.x-lockfile' into 'main' 2025-05-21 12:29:44 +00:00
res update agreements 2025-07-31 16:11:42 +02:00
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.env.example Remove gRPC 2026-04-27 18:26:24 +02:00
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.gitlab-ci.yml Fix Incorrect CI Tags 2025-11-04 19:20:14 +00:00
Cargo.lock Update Rust crate thiserror to v2.0.18 2026-04-28 14:17:39 +00:00
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account.rs

Reimplementation of the Nintendo Network Account System (NNAS) in Rust.

Requirements

  • Rust (rustup recommended)
  • A PostgreSQL database
  • An S3 bucket
  • An SMTP server

For more info on configuring the server, check the .env.example file, it has comments that should help.

Building

This step shouldn't be required once we start making official releases, but for now you need to build it yourself. You will need to set your database's connection URL in the environment variable DATABASE_URL with export. Without it, the server will not build.

export DATABASE_URL=postgresql://your-user:your-password@your-postgresql-server:5432/your-db

Once you have that set up, you should just be able to run cargo build and it will build to target/account-server-rust.