chore: moved all data to data folder
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3529 changed files with 0 additions and 0 deletions
13
data/160/0101/en_US.json
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data/160/0101/en_US.json
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{
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"160": {
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"0101": {
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"name": "Unknown",
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"message": "",
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"short_description": "",
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"long_description": "",
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"short_solution": "",
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"long_solution": "",
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"support_link": ""
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}
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}
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}
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data/160/0102/en_US.json
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data/160/0102/en_US.json
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{
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"160": {
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"0102": {
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"name": "Unknown",
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"message": "",
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"short_description": "",
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"long_description": "",
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"short_solution": "",
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"long_solution": "",
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"support_link": ""
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}
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}
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}
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data/160/0103/en_US.json
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data/160/0103/en_US.json
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{
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"160": {
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"0103": {
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"name": "Unknown",
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"message": "There is a problem with the system memory.\n\nFor help, make a note of the error code and visit\nsupport.nintendo.com",
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"short_description": "MLC corruption error",
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"long_description": "",
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"short_solution": "Usually happens on 32GB Wii U models having a Hynix chip,\nthis chip has a problem that slowly corrupts its data overtime,\nthere is nothing much to do except backing up the MLC\nand replacing the Hynix chip entierly.",
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"long_solution": "",
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"support_link": "https://github.com/GaryOderNichts/WiiUIdent"
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}
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}
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}
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data/160/0104/en_US.json
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data/160/0104/en_US.json
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{
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"160": {
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"0104": {
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"name": "Unknown",
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"message": "",
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"short_description": "",
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"long_description": "",
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"short_solution": "",
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"long_solution": "",
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"support_link": ""
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}
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}
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}
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data/160/0105/en_US.json
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data/160/0105/en_US.json
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{
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"160": {
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"0105": {
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"name": "Unknown",
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"message": "",
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"short_description": "",
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"long_description": "",
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"short_solution": "",
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"long_solution": "",
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"support_link": ""
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}
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}
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}
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data/160/2706/en_US.json
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data/160/2706/en_US.json
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{
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"160": {
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"2706": {
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"name": "Unknown",
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"message": "",
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"short_description": "",
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"long_description": "",
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"short_solution": "",
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"long_solution": "",
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"support_link": ""
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}
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}
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}
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13
data/160/2713/en_US.json
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data/160/2713/en_US.json
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{
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"160": {
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"2713": {
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"name": "Unknown",
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"message": "",
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"short_description": "",
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"long_description": "",
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"short_solution": "",
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"long_solution": "",
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"support_link": ""
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}
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}
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}
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7
data/160/en_US.json
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data/160/en_US.json
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{
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"160": {
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"name": "sys",
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"description": "System",
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"system": "Wii U"
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}
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}
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