feat: Add AC error names for 3DS
These error names were found inside a game with a function for logging an error result. The results were then mapped to the matching error codes using the conversion inside the code of the sysmodule. The error names may be repeated among errors starting with the same pattern. This is intended, since the last two numbers represent unknown additional error information complementing the result (except for value 99, which can be mapped to a different error name). Some of the error codes had multiple result names mapped to them. In those cases, no changes were made for clarity and avoid misinformation.
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{
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"003": {
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"3000": {
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"name": "Unknown",
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"name": "nn::ac::ResultUnsupportHotspot",
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"message": "Could not connect to the \naccess point.\n\n■ This may be due to authentication\nproblems. Open the Internet browser,\nconnect to the Internet, and enter the\nrequired information (user name, \npassword, acceptance of user \nagreement, etc.).\n\n■ There may be problems with the \nnetwork or the environment.\nTo ensure an optimal connection \nenvironment, move closer to the \naccess point and make sure that there\nare no obstructions between the\nsystem and the access point.\n\n■ The network may be experiencing\nhigh traffic volumes or the service \nmay be down. \nPlease try again later",
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"short_description": "Unknown cause.",
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"long_description": "Unknown cause.",
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