These error names were found inside a game with a function for logging an error result. The results were then mapped to the matching error codes using the conversion inside the code of the sysmodule. The error names may be repeated among errors starting with the same pattern. This is intended, since the last two numbers represent unknown additional error information complementing the result (except for value 99, which can be mapped to a different error name). Some of the error codes had multiple result names mapped to them. In those cases, no changes were made for clarity and avoid misinformation.
13 lines
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919 B
JSON
13 lines
No EOL
919 B
JSON
{
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"003": {
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"2000": {
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"name": "nn::ac::ResultInvalidDns",
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"message": "Could not connect to the Internet.\n\n■ The security key or DNS may \nhave been entered incorrectly. Check \nthe setting in System Settings ⇒ \nInternet Settings.\n\n■ There may be problems with the \nnetwork or the environment.\nTo ensure an optimal connection \nenvironment, move closer to the \naccess point and make sure that there\nare no obstructions between the\nsystem and the access point.\nIf this does not work, please try \nagain later.\n\n■ Check that your computer can\nconnect to the Internet using the same\nsettings. If not, refer to the instruction\nbooklet that came with the access\npoint",
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"short_description": "Unknown cause.",
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"long_description": "Unknown cause.",
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"short_solution": "Unknown solution.",
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"long_solution": "Unknown solution.",
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"support_link": "https://preten.do/003-2000"
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}
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}
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} |