merge with upstream inkay

This commit is contained in:
red binder 2026-08-08 02:13:25 +02:00
commit e14b6b69f1
28 changed files with 488 additions and 135 deletions

View file

@ -4,41 +4,47 @@
#include "lang.h"
config_strings get_config_strings(nn::swkbd::LanguageType language) {
config_strings get_config_strings(inkay_language language) {
switch (language) {
case nn::swkbd::LanguageType::English:
case inkay_language::English:
default: return {
#include "en_US.lang"
};
case nn::swkbd::LanguageType::Spanish: return {
case inkay_language::Spanish: return {
#include "es_ES.lang"
};
case nn::swkbd::LanguageType::French: return {
case inkay_language::French: return {
#include "fr_FR.lang"
};
case nn::swkbd::LanguageType::Italian: return {
case inkay_language::Italian: return {
#include "it_IT.lang"
};
case nn::swkbd::LanguageType::German: return {
case inkay_language::German: return {
#include "de_DE.lang"
};
case nn::swkbd::LanguageType::SimplifiedChinese: return {
case inkay_language::SimplifiedChinese: return {
#include "zh_CN.lang"
};
case nn::swkbd::LanguageType::TraditionalChinese: return {
case inkay_language::TraditionalChinese: return {
#include "zh_Hant.lang"
};
case nn::swkbd::LanguageType::Portuguese: return {
case inkay_language::Portuguese: return {
#include "pt_BR.lang"
};
case nn::swkbd::LanguageType::Japanese: return {
case inkay_language::Japanese: return {
#include "ja_JP.lang"
};
case nn::swkbd::LanguageType::Dutch: return {
case inkay_language::Dutch: return {
#include "nl_NL.lang"
};
case nn::swkbd::LanguageType::Russian: return {
case inkay_language::Russian: return {
#include "ru_RU.lang"
};
case inkay_language::Korean: return {
#include "ko_KR.lang"
};
case inkay_language::EnUwU: return {
#include "en@uwu.lang"
};
}
}

View file

@ -1,12 +1,32 @@
#pragma once
#include <string_view>
#include <nn/swkbd.h>
enum inkay_language {
// Wii U System Languages
Japanese = 0,
English,
French,
German,
Italian,
Spanish,
SimplifiedChinese,
Korean,
Dutch,
Portuguese,
Russian,
TraditionalChinese,
Invalid,
// Custom Languages
System,
EnUwU,
};
struct config_strings {
const char *plugin_name;
std::string_view network_category;
std::string_view connect_to_network_setting;
std::string_view show_startup_toast_setting;
std::string_view other_category;
std::string_view reset_wwp_setting;
std::string_view press_a_action;
@ -17,6 +37,11 @@ struct config_strings {
std::string_view multiplayer_port_display;
std::string_view module_not_found;
std::string_view module_init_not_found;
std::string_view setting_yes;
std::string_view setting_no;
std::string_view language_setting;
std::string_view language_name;
std::string_view system_language;
};
config_strings get_config_strings(nn::swkbd::LanguageType language);
config_strings get_config_strings(inkay_language language);

View file

@ -53,7 +53,7 @@ nn::swkbd::LanguageType get_system_language() {
return nn::swkbd::LanguageType::English;
}
DEBUG_FUNCTION_LINE_VERBOSE("System language found: %d", language);
DEBUG_FUNCTION_LINE_VERBOSE("System language found: %d", static_cast<int>(language));
cached_language = language;
return language;
}
@ -80,7 +80,7 @@ static void get_mcp_config() {
mcp_os_version = os_version;
DEBUG_FUNCTION_LINE_VERBOSE("Running on %d.%d.%d%c; %s%s",
os_version.major, os_version.minor, os_version.patch, os_version.region
os_version.major, os_version.minor, os_version.patch, os_version.region,
config.code_id, config.serial_id
);
}