merge with upstream inkay

This commit is contained in:
red binder 2026-08-08 02:13:25 +02:00
commit e14b6b69f1
28 changed files with 488 additions and 135 deletions

22
.github/workflows/ci.yml vendored Normal file
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@ -0,0 +1,22 @@
name: Inkay-CI
permissions:
contents: read
on:
- push
- pull_request
jobs:
build-inkay:
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v7
- name: build toolchain container
run: docker build . -t builder
- uses: ammaraskar/gcc-problem-matcher@master
- name: build Inkay
run: docker run --rm -v ${PWD}:/app -w /app builder
- uses: actions/upload-artifact@v7
with:
name: inkay
path: dist/

101
.github/workflows/codeql.yml vendored Normal file
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@ -0,0 +1,101 @@
# For most projects, this workflow file will not need changing; you simply need
# to commit it to your repository.
#
# You may wish to alter this file to override the set of languages analyzed,
# or to provide custom queries or build logic.
#
# ******** NOTE ********
# We have attempted to detect the languages in your repository. Please check
# the `language` matrix defined below to confirm you have the correct set of
# supported CodeQL languages.
#
name: "CodeQL Advanced"
on:
push:
branches: [ "main" ]
pull_request:
branches: [ "main" ]
schedule:
- cron: '25 19 * * 2'
jobs:
analyze:
name: Analyze (${{ matrix.language }})
# Runner size impacts CodeQL analysis time. To learn more, please see:
# - https://gh.io/recommended-hardware-resources-for-running-codeql
# - https://gh.io/supported-runners-and-hardware-resources
# - https://gh.io/using-larger-runners (GitHub.com only)
# Consider using larger runners or machines with greater resources for possible analysis time improvements.
runs-on: ${{ (matrix.language == 'swift' && 'macos-latest') || 'ubuntu-latest' }}
permissions:
# required for all workflows
security-events: write
# required to fetch internal or private CodeQL packs
packages: read
# only required for workflows in private repositories
actions: read
contents: read
strategy:
fail-fast: false
matrix:
include:
- language: actions
build-mode: none
- language: c-cpp
build-mode: none
# CodeQL supports the following values keywords for 'language': 'actions', 'c-cpp', 'csharp', 'go', 'java-kotlin', 'javascript-typescript', 'python', 'ruby', 'rust', 'swift'
# Use `c-cpp` to analyze code written in C, C++ or both
# Use 'java-kotlin' to analyze code written in Java, Kotlin or both
# Use 'javascript-typescript' to analyze code written in JavaScript, TypeScript or both
# To learn more about changing the languages that are analyzed or customizing the build mode for your analysis,
# see https://docs.github.com/en/code-security/code-scanning/creating-an-advanced-setup-for-code-scanning/customizing-your-advanced-setup-for-code-scanning.
# If you are analyzing a compiled language, you can modify the 'build-mode' for that language to customize how
# your codebase is analyzed, see https://docs.github.com/en/code-security/code-scanning/creating-an-advanced-setup-for-code-scanning/codeql-code-scanning-for-compiled-languages
steps:
- name: Checkout repository
uses: actions/checkout@v4
# Add any setup steps before running the `github/codeql-action/init` action.
# This includes steps like installing compilers or runtimes (`actions/setup-node`
# or others). This is typically only required for manual builds.
# - name: Setup runtime (example)
# uses: actions/setup-example@v1
# Initializes the CodeQL tools for scanning.
- name: Initialize CodeQL
uses: github/codeql-action/init@v4
with:
languages: ${{ matrix.language }}
build-mode: ${{ matrix.build-mode }}
# If you wish to specify custom queries, you can do so here or in a config file.
# By default, queries listed here will override any specified in a config file.
# Prefix the list here with "+" to use these queries and those in the config file.
# For more details on CodeQL's query packs, refer to: https://docs.github.com/en/code-security/code-scanning/automatically-scanning-your-code-for-vulnerabilities-and-errors/configuring-code-scanning#using-queries-in-ql-packs
# queries: security-extended,security-and-quality
# If the analyze step fails for one of the languages you are analyzing with
# "We were unable to automatically build your code", modify the matrix above
# to set the build mode to "manual" for that language. Then modify this step
# to build your code.
# Command-line programs to run using the OS shell.
# 📚 See https://docs.github.com/en/actions/using-workflows/workflow-syntax-for-github-actions#jobsjob_idstepsrun
- name: Run manual build steps
if: matrix.build-mode == 'manual'
shell: bash
run: |
echo 'If you are using a "manual" build mode for one or more of the' \
'languages you are analyzing, replace this with the commands to build' \
'your code, for example:'
echo ' make bootstrap'
echo ' make release'
exit 1
- name: Perform CodeQL Analysis
uses: github/codeql-action/analyze@v4
with:
category: "/language:${{matrix.language}}"

View file

@ -1,4 +1,4 @@
FROM ghcr.io/wiiu-env/devkitppc:20250608
FROM ghcr.io/wiiu-env/devkitppc:20260504
COPY --from=ghcr.io/wiiu-env/libnotifications:20240426 /artifacts $DEVKITPRO
COPY --from=ghcr.io/wiiu-env/libfunctionpatcher:20230621 /artifacts $DEVKITPRO

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@ -4,41 +4,47 @@
#include "lang.h"
config_strings get_config_strings(nn::swkbd::LanguageType language) {
config_strings get_config_strings(inkay_language language) {
switch (language) {
case nn::swkbd::LanguageType::English:
case inkay_language::English:
default: return {
#include "en_US.lang"
};
case nn::swkbd::LanguageType::Spanish: return {
case inkay_language::Spanish: return {
#include "es_ES.lang"
};
case nn::swkbd::LanguageType::French: return {
case inkay_language::French: return {
#include "fr_FR.lang"
};
case nn::swkbd::LanguageType::Italian: return {
case inkay_language::Italian: return {
#include "it_IT.lang"
};
case nn::swkbd::LanguageType::German: return {
case inkay_language::German: return {
#include "de_DE.lang"
};
case nn::swkbd::LanguageType::SimplifiedChinese: return {
case inkay_language::SimplifiedChinese: return {
#include "zh_CN.lang"
};
case nn::swkbd::LanguageType::TraditionalChinese: return {
case inkay_language::TraditionalChinese: return {
#include "zh_Hant.lang"
};
case nn::swkbd::LanguageType::Portuguese: return {
case inkay_language::Portuguese: return {
#include "pt_BR.lang"
};
case nn::swkbd::LanguageType::Japanese: return {
case inkay_language::Japanese: return {
#include "ja_JP.lang"
};
case nn::swkbd::LanguageType::Dutch: return {
case inkay_language::Dutch: return {
#include "nl_NL.lang"
};
case nn::swkbd::LanguageType::Russian: return {
case inkay_language::Russian: return {
#include "ru_RU.lang"
};
case inkay_language::Korean: return {
#include "ko_KR.lang"
};
case inkay_language::EnUwU: return {
#include "en@uwu.lang"
};
}
}

View file

@ -1,12 +1,32 @@
#pragma once
#include <string_view>
#include <nn/swkbd.h>
enum inkay_language {
// Wii U System Languages
Japanese = 0,
English,
French,
German,
Italian,
Spanish,
SimplifiedChinese,
Korean,
Dutch,
Portuguese,
Russian,
TraditionalChinese,
Invalid,
// Custom Languages
System,
EnUwU,
};
struct config_strings {
const char *plugin_name;
std::string_view network_category;
std::string_view connect_to_network_setting;
std::string_view show_startup_toast_setting;
std::string_view other_category;
std::string_view reset_wwp_setting;
std::string_view press_a_action;
@ -17,6 +37,11 @@ struct config_strings {
std::string_view multiplayer_port_display;
std::string_view module_not_found;
std::string_view module_init_not_found;
std::string_view setting_yes;
std::string_view setting_no;
std::string_view language_setting;
std::string_view language_name;
std::string_view system_language;
};
config_strings get_config_strings(nn::swkbd::LanguageType language);
config_strings get_config_strings(inkay_language language);

View file

@ -53,7 +53,7 @@ nn::swkbd::LanguageType get_system_language() {
return nn::swkbd::LanguageType::English;
}
DEBUG_FUNCTION_LINE_VERBOSE("System language found: %d", language);
DEBUG_FUNCTION_LINE_VERBOSE("System language found: %d", static_cast<int>(language));
cached_language = language;
return language;
}
@ -80,7 +80,7 @@ static void get_mcp_config() {
mcp_os_version = os_version;
DEBUG_FUNCTION_LINE_VERBOSE("Running on %d.%d.%d%c; %s%s",
os_version.major, os_version.minor, os_version.patch, os_version.region
os_version.major, os_version.minor, os_version.patch, os_version.region,
config.code_id, config.serial_id
);
}

View file

@ -25,6 +25,7 @@
#include <wups.h>
#include <wups/storage.h>
#include <wups/config_api.h>
#include <wups/config/WUPSConfigItemMultipleValues.h>
#include <wups/config/WUPSConfigItemBoolean.h>
#include <wups/config/WUPSConfigItemStub.h>
@ -39,12 +40,15 @@
static config_strings strings;
bool Config::connect_to_network = true;
bool Config::show_startup_toast = true;
bool Config::need_relaunch = false;
bool Config::unregister_task_item_pressed = false;
bool Config::is_wiiu_menu = false;
uint32_t Config::language = 13;
inkay_language Config::current_language = English;
static WUPSConfigAPICallbackStatus report_error(WUPSConfigAPIStatus err) {
DEBUG_FUNCTION_LINE_VERBOSE("WUPS config error: %s", WUPSConfigAPI_GetStatusStr(err));
static WUPSConfigAPICallbackStatus report_error(WUPSConfigAPIStatus err, int line) {
DEBUG_FUNCTION_LINE_VERBOSE("WUPS config error: %s (L%04d)", WUPSConfigAPI_GetStatusStr(err), line);
return WUPSCONFIG_API_CALLBACK_RESULT_ERROR;
}
@ -59,21 +63,40 @@ static void connect_to_network_changed(ConfigItemBoolean* item, bool new_value)
}
Config::connect_to_network = new_value;
WUPSStorageError res;
res = WUPSStorageAPI::Store<bool>("connect_to_network", Config::connect_to_network);
WUPSStorageError res = WUPSStorageAPI_StoreBool(nullptr, "connect_to_network", Config::connect_to_network);
if (res != WUPS_STORAGE_ERROR_SUCCESS) return report_storage_error(res);
}
static void language_changed(ConfigItemMultipleValues *item, uint32_t new_value) {
DEBUG_FUNCTION_LINE_VERBOSE("language changed to: %d", new_value);
if (new_value != Config::language) {
if (new_value == inkay_language::System)
Config::current_language = (inkay_language) get_system_language();
else
Config::current_language = (inkay_language) new_value;
}
Config::language = new_value;
WUPSStorageError res = WUPSStorageAPI_StoreU32(nullptr, "language", Config::language);
if (res != WUPS_STORAGE_ERROR_SUCCESS) return report_storage_error(res);
}
static void show_startup_toast_changed(ConfigItemBoolean *item, bool new_value) {
DEBUG_FUNCTION_LINE_VERBOSE("show_startup_toast changed to: %d", new_value);
Config::show_startup_toast = new_value;
WUPSStorageError res = WUPSStorageAPI_StoreBool(nullptr, "show_startup_toast", Config::show_startup_toast);
if (res != WUPS_STORAGE_ERROR_SUCCESS) return report_storage_error(res);
}
static void unregister_task_item_on_input_cb(void *context, WUPSConfigSimplePadData input) {
if (!Config::unregister_task_item_pressed && Config::is_wiiu_menu && ((input.buttons_d & WUPS_CONFIG_BUTTON_A) == WUPS_CONFIG_BUTTON_A)) {
if (!Config::unregister_task_item_pressed && Config::is_wiiu_menu && (
(input.buttons_d & WUPS_CONFIG_BUTTON_A) == WUPS_CONFIG_BUTTON_A)) {
nn::act::Initialize();
Initialize__Q2_2nn4bossFv();
for (uint8_t i = 1; i <= nn::act::GetNumOfAccounts(); i++)
{
if (nn::act::IsSlotOccupied(i) && nn::act::IsNetworkAccountEx(i))
{
for (uint8_t i = 1; i <= nn::act::GetNumOfAccounts(); i++) {
if (nn::act::IsSlotOccupied(i) && nn::act::IsNetworkAccountEx(i)) {
nn::boss::Task task{};
nn::act::PersistentId persistentId = nn::act::GetPersistentIdEx(i);
@ -83,7 +106,8 @@ static void unregister_task_item_on_input_cb(void *context, WUPSConfigSimplePadD
// bypasses compiler warning about unused variable
#ifdef DEBUG
uint32_t res = Unregister__Q3_2nn4boss4TaskFv(&task);
DEBUG_FUNCTION_LINE_VERBOSE("Unregistered oltopic for: SlotNo %d | Persistent ID %08x -> 0x%08x", i, persistentId, res);
DEBUG_FUNCTION_LINE_VERBOSE("Unregistered oltopic for: SlotNo %d | Persistent ID %08x -> 0x%08x", i,
persistentId, res);
#else
Unregister__Q3_2nn4boss4TaskFv(&task);
#endif
@ -115,48 +139,62 @@ static int32_t unregister_task_item_get_display_value(void *context, char *out_b
return 0;
}
static WUPSConfigAPICallbackStatus ConfigMenuOpenedCallback(WUPSConfigCategoryHandle rootHandle) {
static WUPSConfigAPICallbackStatus ConfigMenuOpenedCallback(WUPSConfigCategoryHandle root_cat) {
WUPSConfigAPIStatus err;
bool res;
uint64_t current_title_id = OSGetTitleID();
uint64_t wiiu_menu_tid = _SYSGetSystemApplicationTitleId(SYSTEM_APP_ID_WII_U_MENU);
Config::is_wiiu_menu = (current_title_id == wiiu_menu_tid);
// get translation strings
strings = get_config_strings(get_system_language());
strings = get_config_strings(Config::current_language);
// create root config category
WUPSConfigCategory root = WUPSConfigCategory(rootHandle);
// Network submenu
// Connect to Pretendo Network Yes/No
// Using UDP port 5000 for multiplayer
auto network_cat = WUPSConfigCategory::Create(strings.network_category, err);
if (!network_cat) return report_error(err);
WUPSConfigCategoryHandle network_cat;
err = WUPSConfigAPI_Category_Create({strings.network_category.data()}, &network_cat);
if (err != WUPSCONFIG_API_RESULT_SUCCESS) return report_error(err, __LINE__);
// config id display name default current value changed callback
auto connect_item = WUPSConfigItemBoolean::Create("connect_to_network", strings.connect_to_network_setting, true, Config::connect_to_network, &connect_to_network_changed, err);
if (!connect_item) return report_error(err);
WUPSConfigItemHandle connect_item;
err = WUPSConfigItemBoolean_CreateEx(
"connect_to_network", strings.connect_to_network_setting.data(), true, Config::connect_to_network,
&connect_to_network_changed, strings.setting_yes.data(), strings.setting_no.data(), &connect_item);
if (err != WUPSCONFIG_API_RESULT_SUCCESS) return report_error(err, __LINE__);
res = network_cat->add(std::move(*connect_item), err);
if (!res) return report_error(err);
err = WUPSConfigAPI_Category_AddItem(network_cat, connect_item);
if (err != WUPSCONFIG_API_RESULT_SUCCESS) return report_error(err, __LINE__);
{
uint16_t port = get_console_peertopeer_port();
const uint16_t port = get_console_peertopeer_port();
char buffer[256];
snprintf(buffer, sizeof(buffer), strings.multiplayer_port_display.data(), port);
auto multiplayer_port_display = WUPSConfigItemStub::Create(buffer, err);
if (!multiplayer_port_display) return report_error(err);
res = network_cat->add(std::move(*multiplayer_port_display), err);
if (!res) return report_error(err);
}
WUPSConfigItemHandle multiplayer_port_display;
err = WUPSConfigItemStub_Create(buffer, &multiplayer_port_display);
if (err != WUPSCONFIG_API_RESULT_SUCCESS) return report_error(err, __LINE__);
res = root.add(std::move(*network_cat), err);
if (!res) return report_error(err);
err = WUPSConfigAPI_Category_AddItem(network_cat, multiplayer_port_display);
if (err != WUPSCONFIG_API_RESULT_SUCCESS) return report_error(err, __LINE__);
auto other_cat = WUPSConfigCategory::Create(strings.other_category, err);
if (!other_cat) return report_error(err);
// Add to root and finish
err = WUPSConfigAPI_Category_AddCategory(root_cat, network_cat);
if (err != WUPSCONFIG_API_RESULT_SUCCESS) return report_error(err, __LINE__);
WUPSConfigAPIItemCallbacksV2 unregisterTasksItemCallbacks = {
// Other category
// Reset Wara Wara Plaza Press A
// Language English/Spanish/etc..
// Show startup toast Yes/No
WUPSConfigCategoryHandle other_cat;
err = WUPSConfigAPI_Category_Create({strings.other_category.data()}, &other_cat);
if (err != WUPSCONFIG_API_RESULT_SUCCESS) return report_error(err, __LINE__);
WUPSConfigItemHandle unregisterTasksItem;
err = WUPSConfigAPI_Item_Create({
.displayName = strings.reset_wwp_setting.data(),
.context = nullptr,
.callbacks = {
.getCurrentValueDisplay = unregister_task_item_get_display_value,
.getCurrentValueSelectedDisplay = unregister_task_item_get_display_value,
.onSelected = nullptr,
@ -166,31 +204,69 @@ static WUPSConfigAPICallbackStatus ConfigMenuOpenedCallback(WUPSConfigCategoryHa
.onInput = unregister_task_item_on_input_cb,
.onInputEx = nullptr,
.onDelete = nullptr
},
}, &unregisterTasksItem);
if (err != WUPSCONFIG_API_RESULT_SUCCESS) return report_error(err, __LINE__);
err = WUPSConfigAPI_Category_AddItem(other_cat, unregisterTasksItem);
if (err != WUPSCONFIG_API_RESULT_SUCCESS) return report_error(err, __LINE__);
// TODO localise these!
constexpr std::array<ConfigItemMultipleValuesPair, 14> languages = {
{
{0, "Japanese"},
{1, "English"},
{2, "French"},
{3, "German"},
{4, "Italian"},
{5, "Spanish"},
{6, "Simplified Chinese"},
{7, "Korean"},
{8, "Dutch"},
{9, "Portuguese"},
{10, "Russian"},
{11, "Traditional Chinese"},
{13, "System"},
{14, "English (UwU)"},
}
};
WUPSConfigAPIItemOptionsV2 unregisterTasksItemOptions = {
.displayName = strings.reset_wwp_setting.data(),
.context = nullptr,
.callbacks = unregisterTasksItemCallbacks,
constexpr auto find_lang = [languages](const uint32_t lang) -> int {
return std::ranges::find_if(languages, [lang](auto const l) { return l.value == lang; }) -
std::begin(languages);
};
constexpr int system_language = find_lang(13 /* System */);
const int current_language = find_lang(Config::language);
WUPSConfigItemHandle unregisterTasksItem;
err = WUPSConfigAPI_Item_Create(unregisterTasksItemOptions, &unregisterTasksItem);
if (err != WUPSCONFIG_API_RESULT_SUCCESS) return report_error(err);
WUPSConfigItemHandle language_item;
err = WUPSConfigItemMultipleValues_Create("language", strings.language_setting.data(), system_language,
current_language,
const_cast<ConfigItemMultipleValuesPair *>(languages.data()), // Yikes!
languages.size(), &language_changed, &language_item);
if (err != WUPSCONFIG_API_RESULT_SUCCESS) return report_error(err, __LINE__);
err = WUPSConfigAPI_Category_AddItem(other_cat->getHandle(), unregisterTasksItem);
if (err != WUPSCONFIG_API_RESULT_SUCCESS) return report_error(err);
err = WUPSConfigAPI_Category_AddItem(other_cat, language_item);
if (err != WUPSCONFIG_API_RESULT_SUCCESS) return report_error(err, __LINE__);
res = root.add(std::move(*other_cat), err);
if (!res) return report_error(err);
WUPSConfigItemHandle startup_toast_item;
err = WUPSConfigItemBoolean_CreateEx("show_startup_toast", strings.show_startup_toast_setting.data(), true,
Config::show_startup_toast, &show_startup_toast_changed,
strings.setting_yes.data(), strings.setting_no.data(), &startup_toast_item);
if (err != WUPSCONFIG_API_RESULT_SUCCESS) return report_error(err, __LINE__);
err = WUPSConfigAPI_Category_AddItem(other_cat, startup_toast_item);
if (err != WUPSCONFIG_API_RESULT_SUCCESS) return report_error(err, __LINE__);
// finish up
err = WUPSConfigAPI_Category_AddCategory(root_cat, other_cat);
if (err != WUPSCONFIG_API_RESULT_SUCCESS) return report_error(err, __LINE__);
return WUPSCONFIG_API_CALLBACK_RESULT_SUCCESS;
}
static void ConfigMenuClosedCallback() {
// Save all changes
WUPSStorageError res;
res = WUPSStorageAPI::SaveStorage();
WUPSStorageError res = WUPSStorageAPI_SaveStorage(false);
if (res != WUPS_STORAGE_ERROR_SUCCESS) return report_storage_error(res);
if (Config::need_relaunch) {
@ -202,33 +278,54 @@ static void ConfigMenuClosedCallback() {
}
void Config::Init() {
WUPSConfigAPIStatus cres;
// Init the config api
WUPSConfigAPIOptionsV1 configOptions = { .name = "Inkay" };
cres = WUPSConfigAPI_Init(configOptions, ConfigMenuOpenedCallback, ConfigMenuClosedCallback);
if (cres != WUPSCONFIG_API_RESULT_SUCCESS) return (void)report_error(cres);
WUPSConfigAPIStatus cres =
WUPSConfigAPI_Init({.name = "Inkay"}, ConfigMenuOpenedCallback, ConfigMenuClosedCallback);
if (cres != WUPSCONFIG_API_RESULT_SUCCESS) return (void) report_error(cres, __LINE__);
WUPSStorageError res;
// Try to get value from storage
res = WUPSStorageAPI::Get<bool>("connect_to_network", Config::connect_to_network);
// Try to get values from storage
res = WUPSStorageAPI_GetBool(nullptr, "connect_to_network", &Config::connect_to_network);
if (res == WUPS_STORAGE_ERROR_NOT_FOUND) {
DEBUG_FUNCTION_LINE("Connect to network value not found, attempting to migrate/create");
DEBUG_FUNCTION_LINE_VERBOSE("Connect to network value not found, attempting to migrate/create");
bool skipPatches = false;
if (WUPSStorageAPI::Get<bool>("skipPatches", skipPatches) == WUPS_STORAGE_ERROR_SUCCESS) {
if (WUPSStorageAPI_GetBool(nullptr, "skipPatches", &skipPatches) == WUPS_STORAGE_ERROR_SUCCESS) {
// Migrate old config value
Config::connect_to_network = !skipPatches;
WUPSStorageAPI::DeleteItem("skipPatches");
WUPSStorageAPI_DeleteItem(nullptr, "skipPatches");
}
// Add the value to the storage if it's missing.
res = WUPSStorageAPI::Store<bool>("connect_to_network", connect_to_network);
res = WUPSStorageAPI_StoreBool(nullptr, "connect_to_network", connect_to_network);
if (res != WUPS_STORAGE_ERROR_SUCCESS) return report_storage_error(res);
}
else if (res != WUPS_STORAGE_ERROR_SUCCESS) return report_storage_error(res);
} else if (res != WUPS_STORAGE_ERROR_SUCCESS) return report_storage_error(res);
res = WUPSStorageAPI_GetU32(nullptr, "language", &Config::language);
if (res == WUPS_STORAGE_ERROR_NOT_FOUND) {
DEBUG_FUNCTION_LINE_VERBOSE("Language value not found, attempting to create");
// Add the value to the storage.
res = WUPSStorageAPI_StoreU32(nullptr, "language", Config::language);
if (res != WUPS_STORAGE_ERROR_SUCCESS) return report_storage_error(res);
} else if (res != WUPS_STORAGE_ERROR_SUCCESS) return report_storage_error(res);
res = WUPSStorageAPI_GetBool(nullptr, "show_startup_toast", &Config::show_startup_toast);
if (res == WUPS_STORAGE_ERROR_NOT_FOUND) {
DEBUG_FUNCTION_LINE_VERBOSE("Show startup toast value not found, attempting to create");
// Add the value to the storage if it's missing.
res = WUPSStorageAPI_StoreBool(nullptr, "show_startup_toast", show_startup_toast);
if (res != WUPS_STORAGE_ERROR_SUCCESS) return report_storage_error(res);
} else if (res != WUPS_STORAGE_ERROR_SUCCESS) return report_storage_error(res);
// Set the language that's currently used
if (Config::language == inkay_language::System)
Config::current_language = (inkay_language) get_system_language();
else
Config::current_language = (inkay_language) Config::language;
// Save storage
res = WUPSStorageAPI::SaveStorage();
res = WUPSStorageAPI_SaveStorage(false);
if (res != WUPS_STORAGE_ERROR_SUCCESS) return report_storage_error(res);
}

View file

@ -5,12 +5,18 @@
#ifndef INKAY_CONFIG_H
#define INKAY_CONFIG_H
#include <stdint.h>
#include "lang.h"
class Config {
public:
static void Init();
// wups config items
static bool connect_to_network;
static uint32_t language;
static bool show_startup_toast;
// private stuff
static bool need_relaunch;
@ -18,6 +24,7 @@ public:
// private stuff
static bool is_wiiu_menu;
static inkay_language current_language;
static bool unregister_task_item_pressed;
};

View file

@ -26,7 +26,7 @@
#include<vector>
#include "module.h"
#define INKAY_VERSION "v3.0.0"
#define INKAY_VERSION "v3.1.0"
/**
Mandatory plugin information.
@ -104,7 +104,6 @@ void splatoon_patcher(){
INITIALIZE_PLUGIN() {
WHBLogCafeInit();
WHBLogUdpInit();
Config::Init();
@ -113,7 +112,7 @@ INITIALIZE_PLUGIN() {
}
// if using pretendo then (try to) apply the ssl patches
Inkay_Initialize(Config::connect_to_network);
Inkay_Initialize(Config::connect_to_network, Config::show_startup_toast);
}
DEINITIALIZE_PLUGIN() {
@ -121,7 +120,6 @@ DEINITIALIZE_PLUGIN() {
NotificationModule_DeInitLibrary();
WHBLogCafeDeinit();
WHBLogUdpDeinit();
}
ON_APPLICATION_START() {

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@ -18,25 +18,25 @@
#include "Notification.h"
#include "utils/logger.h"
#include "sysconfig.h"
#include "config.h"
#include "lang.h"
#include <coreinit/dynload.h>
static OSDynLoad_Module module;
static void (*moduleInitialize)(bool) = nullptr;
static void (*moduleInitialize)(bool, bool, inkay_language) = nullptr;
static InkayStatus (*moduleGetStatus)() = nullptr;
static void (*moduleSetPluginRunning)() = nullptr;
static const char *get_module_not_found_message() {
return get_config_strings(get_system_language()).module_not_found.data();
return get_config_strings(Config::current_language).module_not_found.data();
}
static const char *get_module_init_not_found_message() {
return get_config_strings(get_system_language()).module_init_not_found.data();
return get_config_strings(Config::current_language).module_init_not_found.data();
}
void Inkay_Initialize(bool apply_patches) {
void Inkay_Initialize(bool apply_patches, bool show_startup_toast) {
if (module) {
return;
}
@ -48,13 +48,13 @@ void Inkay_Initialize(bool apply_patches) {
}
if (OSDynLoad_FindExport(module, OS_DYNLOAD_EXPORT_FUNC, "Inkay_Initialize", reinterpret_cast<void * *>(&moduleInitialize)) != OS_DYNLOAD_OK) {
DEBUG_FUNCTION_LINE("Failed to find initialization function");
DEBUG_FUNCTION_LINE("Failed to find function %s", "Inkay_Initialize");
ShowNotification(get_module_init_not_found_message());
OSDynLoad_Release(module);
return;
}
moduleInitialize(apply_patches);
moduleInitialize(apply_patches, show_startup_toast, Config::current_language);
}
void Inkay_Finalize() {
@ -72,7 +72,7 @@ InkayStatus Inkay_GetStatus() {
}
if (!moduleGetStatus && OSDynLoad_FindExport(module, OS_DYNLOAD_EXPORT_FUNC, "Inkay_GetStatus", reinterpret_cast<void * *>(&moduleGetStatus)) != OS_DYNLOAD_OK) {
DEBUG_FUNCTION_LINE("Failed to find status function");
DEBUG_FUNCTION_LINE("Failed to find function %s", "Inkay_GetStatus");
return InkayStatus::Error;
}
@ -85,7 +85,7 @@ void Inkay_SetPluginRunning() {
}
if (!moduleSetPluginRunning && OSDynLoad_FindExport(module, OS_DYNLOAD_EXPORT_FUNC, "Inkay_SetPluginRunning", reinterpret_cast<void * *>(&moduleSetPluginRunning)) != OS_DYNLOAD_OK) {
DEBUG_FUNCTION_LINE("Failed to find \"Inkay_SetPluginRunning\" function");
DEBUG_FUNCTION_LINE("Failed to find function %s", "Inkay_SetPluginRunning");
return;
}

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@ -24,7 +24,7 @@ enum class InkayStatus {
Error = -1 ///< Failed to retrieve the module status
};
void Inkay_Initialize(bool apply_patches);
void Inkay_Initialize(bool apply_patches, bool show_startup_toast);
void Inkay_Finalize();
InkayStatus Inkay_GetStatus();
void Inkay_SetPluginRunning();

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@ -18,6 +18,7 @@
#include "config.h"
bool Config::connect_to_network = false;
bool Config::show_startup_toast = false;
bool Config::initialized = false;
bool Config::shown_warning = false;
bool Config::plugin_is_loaded = false;

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@ -10,6 +10,8 @@ public:
static bool connect_to_network;
static bool show_startup_toast;
static bool initialized;
static bool shown_warning;

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@ -11,3 +11,8 @@
,.multiplayer_port_display="Nutze UDP Port %hu für Mehrspieler"
,.module_not_found="SPFN Patch fehlgeschlagen - nutze Aroma Updater zum Reparieren (686-1001 Module missing)"
,.module_init_not_found="SPFN Patch fehlgeschlagen - nutze Aroma Updater zum Reparieren (686-1002 Module init)"
,.setting_yes=""
,.setting_no=""
,.language_setting=""
,.language_name="Deutsch"
,.system_language=""

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@ -1,8 +1,7 @@
.plugin_name="Inky ^w^"
,.network_category="Newowk sewectiown! :3"
,.connect_to_network_setting="use dah pretender!!!!"
,.show_startup_toast_setting="show da deets :3"
,.other_category="oth3r stuffzz"
,.reset_wwp_setting="warah wara go BYEBYE x3c"
,.press_a_action="Press A plz?"
@ -13,3 +12,8 @@
,.multiplayer_port_display="mah secret word is %hu... ur modem will know"
,.module_not_found="oh noez! pls get aroma updater help :( (686-1001 Module missing)"
,.module_init_not_found="oh noez! pls get aroma updater help :( (686-1002 Module init)"
,.setting_yes="yaah!"
,.setting_no="nu >w<"
,.language_setting="spek..."
,.language_name="kitteh speak!!"
,.system_language="System"

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@ -1,6 +1,8 @@
.plugin_name="Malamar"
,.network_category="Network selection"
,.connect_to_network_setting="Connect to SPFN"
,.connect_to_network_setting="Connect to Pretendo Network"
,.show_startup_toast_setting="Show startup toast"
,.other_category="Other settings"
,.reset_wwp_setting="Reset Wara Wara Plaza"
,.press_a_action="Press A"
@ -11,3 +13,8 @@
,.multiplayer_port_display="Using UDP port %hu for multiplayer"
,.module_not_found="SPFN patch failed - use Aroma Updater to repair (686-1001 Module missing)"
,.module_init_not_found="SPFN patch failed - use Aroma Updater to repair (686-1002 Module init)"
,.setting_yes="Yes"
,.setting_no="No"
,.language_setting="Language"
,.language_name="English"
,.system_language="System"

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@ -1,6 +1,7 @@
.plugin_name="Inkay"
,.network_category="Seleccionar red"
,.connect_to_network_setting="Conectar a SPFN"
,.show_startup_toast_setting=""
,.other_category="Otros ajustes"
,.reset_wwp_setting="Restablecer Plaza Wara Wara"
,.press_a_action="Pulsa A"
@ -11,3 +12,8 @@
,.multiplayer_port_display="Usando puerto UDP %hu para multijugador"
,.module_not_found="Ha fallado el parche SPFN - usa Aroma Updater para repararlo (686-1001 Falta un módulo)"
,.module_init_not_found="Ha fallado el parche SPFN - usa Aroma Updater para repararlo (686-1002 Inicialización del módulo)"
,.setting_yes=""
,.setting_no=""
,.language_setting=""
,.language_name="Español"
,.system_language=""

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@ -11,3 +11,8 @@
,.multiplayer_port_display="Le port UDP %hu sera utilisé pour le multijoueur"
,.module_not_found="Le patch SPFN a rencontré un problème, veuillez le réparer avec Aroma Updater (686-1001 Module missing)"
,.module_init_not_found="Le patch SPFN a rencontré un problème, veuillez le réparer avec Aroma Updater (686-1002 Module init)"
,.setting_yes=""
,.setting_no=""
,.language_setting=""
,.language_name="Français"
,.system_language=""

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@ -1,6 +1,7 @@
.plugin_name="Inkay"
,.network_category="Seleziona la rete"
,.connect_to_network_setting="Connettiti a SPFN"
,.show_startup_toast_setting=""
,.other_category="Altre impostazioni"
,.reset_wwp_setting="Ripristina Wara Wara Plaza"
,.press_a_action="Premi A"
@ -11,3 +12,8 @@
,.multiplayer_port_display="È in uso la porta UDP %hu per il multigiocatore"
,.module_not_found="Patch di SPFN fallita - usa Aroma Updater per correggere (686-1001 Modulo mancante)"
,.module_init_not_found="Patch di SPFN fallita - usa Aroma Updater per correggere (686-1002 Module init)"
,.setting_yes=""
,.setting_no=""
,.language_setting=""
,.language_name="Italiano"
,.system_language=""

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@ -1,6 +1,7 @@
.plugin_name="Inkay"
,.network_category="ネットワークの選択"
,.connect_to_network_setting="SPFNネットワークに接続する"
,.show_startup_toast_setting=""
,.other_category="その他の設定"
,.reset_wwp_setting="わらわら広場をリセット"
,.press_a_action="Aボタンを押そう"
@ -11,3 +12,8 @@
,.multiplayer_port_display="マルチプレイに UDPポート %hu を使用します"
,.module_not_found="SPFN パッチに失敗しました。Aroma Updaterを使用して解決してみてください。(686-1001 Module missing)"
,.module_init_not_found="SPFN パッチに失敗しました。Aroma Updaterを使用して解決してみてください。(686-1002 Module init)"
,.setting_yes=""
,.setting_no=""
,.language_setting=""
,.language_name="日本語"
,.system_language=""

19
src/lang/ko_KR.lang Normal file
View file

@ -0,0 +1,19 @@
.plugin_name="Inkay"
,.network_category="네트워크 선택"
,.connect_to_network_setting="Pretendo Network 사용"
,.show_startup_toast_setting=""
,.other_category="기타 설정"
,.reset_wwp_setting="Wara Wara Plaza 초기화"
,.press_a_action="A 버튼을 누르세요"
,.restart_to_apply_action="재시작 후 적용"
,.need_menu_action="Wii U 메뉴에서만"
,.using_nintendo_network="Nintendo Network 사용 중"
,.using_pretendo_network="Pretendo Network 사용 중"
,.multiplayer_port_display="멀티플레이어에 UDP 포트 %hu을(를) 사용합니다"
,.module_not_found="패치를 적용하는 데 실패했습니다. Aroma Updater로 복구해 주세요. (686-1001 모듈 없음)"
,.module_init_not_found="패치를 적용하는 데 실패했습니다. Aroma Updater로 복구해 주세요. (686-1002 모듈 초기화)"
,.setting_yes=""
,.setting_no=""
,.language_setting=""
,.language_name="한국어"
,.system_language=""

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@ -1,6 +1,7 @@
.plugin_name="Inkay"
,.network_category="Netwerkselectie"
,.connect_to_network_setting="Verbind met het SPFN-netwerk"
,.show_startup_toast_setting=""
,.other_category="Overige instellingen"
,.reset_wwp_setting="Reset het Wara Wara Plaza"
,.press_a_action="Druk A"
@ -11,3 +12,8 @@
,.multiplayer_port_display="Gebruikt UDP port %hu voor multiplayer"
,.module_not_found="SPFN patch mislukt - gebruik Aroma Updater om het te herstellen (686-1001 Module ontbreekt)"
,.module_init_not_found="SPFN patch mislukt - gebruik Aroma Updater om het te herstellen (686-1002 Module init)"
,.setting_yes=""
,.setting_no=""
,.language_setting=""
,.language_name="Nederlands"
,.system_language=""

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@ -1,6 +1,7 @@
.plugin_name="Inkay"
,.network_category="Selecionar rede"
,.connect_to_network_setting="Conecta-se à SPFN"
,.show_startup_toast_setting=""
,.other_category="Outras configurações"
,.reset_wwp_setting="Resetar Wara Wara Plaza"
,.press_a_action="Aperte A"
@ -11,3 +12,8 @@
,.multiplayer_port_display="Usando UDP port %hu para a jogatina multiplayer"
,.module_not_found="Atualização do SPFN falhou - use o Aroma Updater para corrigir (686-1001 Módulo faltando)"
,.module_init_not_found="Atualização do SPFN falhou - use o Aroma Updater para corrigir (686-1002 Módulo de início)"
,.setting_yes=""
,.setting_no=""
,.language_setting=""
,.language_name="Português"
,.system_language=""

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@ -1,6 +1,7 @@
.plugin_name="Inkay"
,.network_category="Выбор сети"
,.connect_to_network_setting="Подключиться к SPFN"
,.show_startup_toast_setting=""
,.other_category="Другие настройки"
,.reset_wwp_setting="Сбросить Wara Wara Plaza"
,.press_a_action="Нажмите A"
@ -11,3 +12,8 @@
,.multiplayer_port_display="Используем UDP-порт %hu для сетевой игры"
,.module_not_found="Ошибка установки патча SPFN - для восстановления, запустите Aroma Updater (686-1001 Модуль отсутствует)"
,.module_init_not_found="Ошибка установки патча SPFN - для восстановления, запустите Aroma Updater (686-1002 Инициализация модуля)"
,.setting_yes=""
,.setting_no=""
,.language_setting=""
,.language_name="Русский язык"
,.system_language=""

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@ -1,6 +1,7 @@
.plugin_name="Inkay"
,.network_category="选择网络"
,.connect_to_network_setting="连接到SPFN"
,.connect_to_network_setting="连接到Pretendo Network"
,.other_category="其他设置"
,.reset_wwp_setting="重置Wara Wara Plaza"
,.press_a_action="请按 A"
@ -11,3 +12,8 @@
,.multiplayer_port_display="多人游戏使用 UDP 端口 %hu"
,.module_not_found="SPFN 补丁失败 - 使用 Aroma Updater 修复686-1001 模块丢失)"
,.module_init_not_found="SPFN 补丁失败 - 使用 Aroma Updater 修复686-1002 模块初始化)"
,.setting_yes=""
,.setting_no=""
,.language_setting=""
,.language_name="中文(简体)"
,.system_language=""

View file

@ -1,6 +1,7 @@
.plugin_name="Inkay"
,.network_category="選擇網路"
,.connect_to_network_setting="連接到SPFN"
,.show_startup_toast_setting=""
,.other_category="其他設定"
,.reset_wwp_setting="重置Wara Wara Plaza"
,.press_a_action="請按 A"
@ -11,3 +12,9 @@
,.multiplayer_port_display="Using UDP port %hu for multiplayer"
,.module_not_found="SPFN patch failed - use Aroma Updater to repair (686-1001 Module missing)"
,.module_init_not_found="SPFN patch failed - use Aroma Updater to repair (686-1002 Module init)"
,.multiplayer_port_display="使用 UDP 端口 %hu 進行多人遊戲"
,.setting_yes=""
,.setting_no=""
,.language_setting=""
,.language_name="中文(繁體)"
,.system_language=""

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@ -39,7 +39,7 @@
#include "ca_pem.h"
#define INKAY_VERSION "v3.0.0"
#define INKAY_VERSION "v3.1.0"
/**
Mandatory plugin information.
@ -93,18 +93,18 @@ static bool is555(MCPSystemVersion version) {
return (version.major == 5) && (version.minor == 5) && (version.patch >= 5);
}
static const char *get_nintendo_network_message() {
static const char *get_nintendo_network_message(inkay_language language) {
// TL note: "Nintendo Network" is a proper noun - "Network" is part of the name
// TL note: "Using" instead of "Connected" is deliberate - we don't know if a successful connection exists, we are
// only specifying what we'll *attempt* to connect to
return get_config_strings(get_system_language()).using_nintendo_network.data();
return get_config_strings(language).using_nintendo_network.data();
}
static const char *get_pretendo_message() {
static const char *get_pretendo_message(inkay_language language) {
// TL note: "Pretendo Network" is also a proper noun - though "Pretendo" alone can refer to us as a project
// TL note: "Using" instead of "Connected" is deliberate - we don't know if a successful connection exists, we are
// only specifying what we'll *attempt* to connect to
return get_config_strings(get_system_language()).using_pretendo_network.data();
return get_config_strings(language).using_pretendo_network.data();
}
static void Inkay_SetPluginRunning() {
@ -122,10 +122,12 @@ static InkayStatus Inkay_GetStatus() {
}
}
static void Inkay_Initialize(bool apply_patches) {
static void Inkay_Initialize(bool apply_patches, bool show_startup_toast, inkay_language language) {
if (Config::initialized)
return;
Config::show_startup_toast = show_startup_toast;
if (Config::block_initialize) {
ShowNotification("Cannot load Inkay while the system is running. Please restart the console");
return;
@ -150,12 +152,16 @@ static void Inkay_Initialize(bool apply_patches) {
DEBUG_FUNCTION_LINE_VERBOSE("Pretendo URL and NoSSL patches applied successfully.");
ShowNotification(get_pretendo_message());
if (Config::show_startup_toast) {
ShowNotification(get_pretendo_message(language));
}
Config::initialized = true;
} else {
DEBUG_FUNCTION_LINE_VERBOSE("Pretendo URL and NoSSL patches skipped.");
ShowNotification(get_nintendo_network_message());
if(Config::show_startup_toast) {
ShowNotification(get_nintendo_network_message(language));
}
Config::initialized = true;
return;
}

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@ -85,7 +85,6 @@ bool replace_unsigned(U *addr, U original_value, U new_value) {
);
DCFlushRange(addr, sizeof(new_value));
DEBUG_FUNCTION_LINE_VERBOSE("%08x is now %08x", inst, *inst);
return *addr == new_value;
}
template bool replace_unsigned<uint64_t>(uint64_t *, uint64_t, uint64_t);