fix port binding

This commit is contained in:
Maple 2026-03-24 15:48:56 +01:00
commit 785341e883
43 changed files with 1543 additions and 431 deletions

View file

@ -1,9 +1,21 @@
use crate::rmc::structures::connection_data::{ConnectionData, ConnectionDataOld};
use cfg_if::cfg_if;
use macros::{method_id, rmc_proto};
use rnex_core::PID;
use rnex_core::rmc::response::ErrorCode;
use rnex_core::rmc::structures::any::Any;
use rnex_core::rmc::structures::qresult::QResult;
cfg_if! {
if #[cfg(feature = "nx")]{
type LOGIN_EX_RET = (QResult, PID, Vec<u8>, ConnectionData, String, String);
type REQUEST_TICKET_RET = (QResult, Vec<u8>, String);
} else {
type LOGIN_EX_RET = (QResult, PID, Vec<u8>, ConnectionData, String);
type REQUEST_TICKET_RET = (QResult, Vec<u8>);
}
}
/// This is the representation for `Ticket Granting`(for details see the
/// [kinnay wiki entry](https://github.com/kinnay/NintendoClients/wiki/Authentication-Protocol))
#[rmc_proto(10)]
@ -14,25 +26,22 @@ pub trait Auth {
async fn login(
&self,
name: String,
) -> Result<(QResult, u32, Vec<u8>, ConnectionDataOld, String), ErrorCode>;
) -> Result<(QResult, PID, Vec<u8>, ConnectionDataOld, String), ErrorCode>;
/// representation of the `LoginEx` method(for details see the
/// [kinnay wiki entry](https://github.com/kinnay/NintendoClients/wiki/Authentication-Protocol))
#[method_id(2)]
async fn login_ex(
&self,
name: String,
extra_data: Any,
) -> Result<(QResult, u32, Vec<u8>, ConnectionData, String), ErrorCode>;
async fn login_ex(&self, name: String, extra_data: Any) -> Result<LOGIN_EX_RET, ErrorCode>;
/// representation of the `RequestTicket` method(for details see the
/// [kinnay wiki entry](https://github.com/kinnay/NintendoClients/wiki/Authentication-Protocol))
#[method_id(3)]
async fn request_ticket(
&self,
source_pid: u32,
destination_pid: u32,
) -> Result<(QResult, Vec<u8>), ErrorCode>;
source_pid: PID,
destination_pid: PID,
) -> Result<REQUEST_TICKET_RET, ErrorCode>;
/// representation of the `RequestTicket` method(for details see the
/// [kinnay wiki entry](https://github.com/kinnay/NintendoClients/wiki/Authentication-Protocol))
/// representation of the `GetPID` method(for details see the
/// [kinnay wiki entry](https://github.com/kinnay/NintendoClients/wiki/Authentication-Protocol))
@ -42,7 +51,7 @@ pub trait Auth {
/// representation of the `LoginWithContext` method(for details see the
/// [kinnay wiki entry](https://github.com/kinnay/NintendoClients/wiki/Authentication-Protocol))
#[method_id(5)]
async fn get_name(&self, pid: u32) -> Result<String, ErrorCode>;
async fn get_name(&self, pid: PID) -> Result<String, ErrorCode>;
// `LoginWithContext` is left out here because we don't need it right now and versioning still
// needs to be figured out