finish connect
This commit is contained in:
parent
d5830bb7c5
commit
e83eb1a6d8
2 changed files with 50 additions and 4 deletions
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@ -74,6 +74,7 @@ pub mod flags {
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pub mod types {
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pub const SYN: u8 = 0x0;
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pub const CONNECT: u8 = 0x1;
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}
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impl Debug for TypesFlags {
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@ -9,10 +9,12 @@ use hmac::{Hmac, Mac};
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use log::{error, info, trace};
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use rand::random;
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use rc4::consts::U256;
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use rustls::internal::msgs::handshake::SessionId;
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use tokio::sync::mpsc::{channel, Receiver, Sender};
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use crate::prudp::packet::{flags, PacketOption, PRUDPPacket, types, VirtualPort};
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use crate::prudp::packet::PacketOption::{MaximumSubstreamId, SupportedFunctions};
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use crate::prudp::packet::types::SYN;
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use crate::prudp::packet::flags::{ACK, HAS_SIZE};
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use crate::prudp::packet::PacketOption::{ConnectionSignature, MaximumSubstreamId, SupportedFunctions};
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use crate::prudp::packet::types::{CONNECT, SYN};
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use crate::prudp::router::{Error, Router};
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use crate::prudp::sockaddr::PRUDPSockAddr;
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@ -36,6 +38,8 @@ pub struct Connection {
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sock_addr: PRUDPSockAddr,
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id: u64,
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signature: [u8; 16],
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server_signature: [u8; 16],
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session_id: u8
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}
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@ -112,6 +116,8 @@ impl SocketImpl {
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sock_addr: connection,
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id: random(),
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signature: [0; 16],
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server_signature: [0; 16],
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session_id: 0
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})));
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}
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drop(conn);
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@ -144,7 +150,7 @@ impl SocketImpl {
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match packet.header.types_and_flags.get_types() {
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types::SYN => {
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SYN => {
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// reset heartbeat?
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let mut response_packet = packet.base_response_packet();
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@ -164,7 +170,7 @@ impl SocketImpl {
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response_packet.options.push(PacketOption::ConnectionSignature(result));
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response_packet.calculate_and_assign_signature(self.access_key, None, None);
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for options in &packet.options{
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match options{
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@ -178,6 +184,44 @@ impl SocketImpl {
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}
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}
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response_packet.calculate_and_assign_signature(self.access_key, None, None);
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let mut vec = Vec::new();
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response_packet.write_to(&mut vec).expect("somehow failed to convert backet to bytes");
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self.socket.send_to(&vec, connection.regular_socket_addr).await.expect("failed to send data back");
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}
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CONNECT => {
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let mut response_packet = packet.base_response_packet();
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response_packet.header.types_and_flags.set_types(CONNECT);
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response_packet.header.types_and_flags.set_flag(ACK);
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response_packet.header.types_and_flags.set_flag(HAS_SIZE);
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// todo: (or not) sliding windows and stuff
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conn.session_id = packet.header.session_id;
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response_packet.header.session_id = conn.session_id;
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response_packet.header.sequence_id = 1;
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for option in &packet.options{
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match option {
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MaximumSubstreamId(max_substream) => response_packet.options.push(MaximumSubstreamId(*max_substream)),
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SupportedFunctions(funcs) => response_packet.options.push(SupportedFunctions(*funcs)),
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ConnectionSignature(sig) => conn.server_signature = *sig,
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_ => {/* ? */}
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}
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}
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// Splatoon doesnt use compression so we arent gonna compress unless i at some point
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// want to implement some server which requires it
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// No encryption here for the same reason
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// todo: implement something to do secure servers
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response_packet.calculate_and_assign_signature(self.access_key, None, Some(conn.server_signature));
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let mut vec = Vec::new();
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response_packet.write_to(&mut vec).expect("somehow failed to convert backet to bytes");
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@ -186,6 +230,7 @@ impl SocketImpl {
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}
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_ => unimplemented!("unimplemented packet type: {}", packet.header.types_and_flags.get_types())
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}
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}
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}
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