- Rust 99.3%
- Shell 0.6%
- Dockerfile 0.1%
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| .forgejo | ||
| .vscode | ||
| buildscripts | ||
| proxy | ||
| proxy-common | ||
| prudpv0 | ||
| prudpv1 | ||
| prudpv1-proxy | ||
| rnex-protocols | ||
| rnex-prudp | ||
| rnex-rmc | ||
| rnex-server | ||
| rnex-server-api | ||
| rnex-server-api-grpc | ||
| rnex-server-nex-modules | ||
| rnex-util | ||
| .devcontainer.json | ||
| .dockerignore | ||
| .gitignore | ||
| .gitlab-ci.yml | ||
| build-edition.sh | ||
| build.rs | ||
| Cargo.lock | ||
| Cargo.toml | ||
| check-all.sh | ||
| check-edition.sh | ||
| CODE_OF_CONDUCT.md | ||
| CONTRIBUTING.md | ||
| Dockerfile | ||
| editions.yaml | ||
| flake.lock | ||
| flake.nix | ||
| LICENSE | ||
| README.md | ||
| renovate.json | ||
| SECURITY.md | ||
| setup-hook.sh | ||
| shell.nix | ||
| SUPPORT.md | ||
| test-all.sh | ||
| test-edition.sh | ||
Rust NEX monorepo
This repo contains the code for all game servers using RNEX.
Credits:
- Kinnay for his huge work on reversing nex servers and documentation(https://github.com/Kinnay/NintendoClients/)
- Splatfestival testing team for helping us test our messes of code
- The SPFN team(redbinder0526, bloxerhd, kittentm, et al.)
- Pretendo team for their reverse engineering efforts
This NEX implementation was not created to rival Pretendo, we don't want any bad blood between anyone. This project would never have been possible without their reverse engineering efforts. As such if you want to respect the Authors wishes, do not use it if you mean any harm to Pretendo. (harm falls under e.g. using this software while also sabotaging pretendo) If you do show intent to harm them you will be blocked from ever contributing and will be refused support.
We felt like this needed to be said as there are far too many Pretendo copycats who blatantly copy their code and use their reversal efforts with no credits in sight in an attempt to harm them for some grudge or stupid reason. We feel that by working together and not against each other we can reach a better and healthier future for the community, health of developers and numerous more reasons.