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  • Rust 98.6%
  • Shell 0.7%
  • Dockerfile 0.5%
  • Nix 0.2%
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2025-02-01 17:02:43 +01:00
.github/workflows feat(ci): make issues stale 2025-02-01 17:02:43 +01:00
src cleaned up code, condensed code and fixed a couple of things 2025-01-26 23:21:35 +01:00
.gitignore added framework for auth server 2025-01-19 14:14:48 +01:00
Cargo.lock changes... 2025-01-26 12:09:56 +01:00
Cargo.toml changes... 2025-01-26 12:09:56 +01:00
CODE_OF_CONDUCT.md feat(meta): add code of conduct 2025-02-01 16:41:17 +01:00
CONTRIBUTING.md feat(meta): add contributing.md 2025-02-01 16:43:33 +01:00
LICENSE.txt add license 2025-01-19 13:04:52 +01:00
README.md fixed packets not being processed 2025-01-19 14:34:02 +01:00
SECURITY.md Create SECURITY.md 2025-02-01 16:52:36 +01:00
SUPPORT.md feat(meta): add support.md 2025-02-01 16:51:28 +01:00

Splatoon NEX Server in Rust

Credits:

  • Pretendo team for the rest of the Servers and Reverse engineering efforts
  • Kinnay for his huge work on reversing nex servers and documentation(https://github.com/Kinnay/NintendoClients/)
  • Splatfestival testing team for helping us test our messes of code
  • The SPFN team(Andrea and DJMrTV)