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Merge pull request 'Update Rust crate tokio to v1.53.1' (#50) from renovate/tokio-1.x-lockfile into v0
Reviewed-on: #50
2026-08-08 07:35:45 +02:00
.cargo fix auth and make console use no response version of message delivery 2026-06-20 01:28:15 +02:00
.ci-scripts drop musl support 2026-08-08 06:31:07 +02:00
.forgejo CI refactor 2026-08-08 05:53:38 +02:00
.vscode actually add correct logging 2026-05-30 18:33:45 +02:00
buildscripts add checking of account level on proxy 2026-04-26 19:08:08 +02:00
proxy fix compile bugs 2026-08-08 03:13:29 +02:00
proxy-common finish up mirgation, build and check now successful save for clippy checks 2026-07-14 19:03:00 +02:00
prudpv0 friends bugfix 2026-08-08 03:34:59 +02:00
prudpv1 serialize data correctly 2026-07-22 02:46:23 +02:00
prudpv1-proxy merge in latest refactor changes 2026-08-08 03:11:04 +02:00
rnex-protocols merge in latest refactor changes 2026-08-08 03:11:04 +02:00
rnex-prudp fix pesky bug preventing v0 from working 2026-08-08 05:33:34 +02:00
rnex-rmc Update Rust crate syn to v3 2026-08-08 04:48:37 +00:00
rnex-server merge in latest refactor changes 2026-08-08 03:11:04 +02:00
rnex-server-api 3ds friends 2026-06-08 10:31:55 +02:00
rnex-server-api-grpc 3ds friends 2026-06-08 10:31:55 +02:00
rnex-server-nex-modules Update Rust crate base64 to 0.23.0 2026-08-08 04:48:02 +00:00
rnex-util merge in latest refactor changes 2026-08-08 03:11:04 +02:00
.devcontainer.json add devcontainer build to ci 2025-11-06 22:22:37 +01:00
.dockerignore Better CI 2026-04-28 10:12:14 +02:00
.gitignore things 2026-01-20 20:26:44 +01:00
.gitlab-ci.yml add super mario maker to CI 2026-04-21 20:36:51 +02:00
build-edition.sh drop musl support 2026-08-08 06:31:07 +02:00
build.rs feat(account): add grpc to communicate with account server 2025-02-02 00:46:04 +01:00
Cargo.lock Merge pull request 'Update Rust crate tokio to v1.53.1' (#50) from renovate/tokio-1.x-lockfile into v0 2026-08-08 07:35:45 +02:00
Cargo.toml oh right its a workspace 2026-08-08 06:18:01 +02:00
check-all.sh restrict what gets checked and implement sending of fragmented packets 2026-04-26 23:20:42 +02:00
check-edition.sh finish up mirgation, build and check now successful save for clippy checks 2026-07-14 19:03:00 +02:00
CODE_OF_CONDUCT.md lovely 1 word change i forgot 2026-05-11 07:11:32 +02:00
CONTRIBUTING.md feat(meta): add contributing.md 2025-02-01 16:43:33 +01:00
Dockerfile drop musl support 2026-08-08 06:31:07 +02:00
editions.yaml Merge branch 'v0' into feat/terraria 2026-08-08 03:24:54 +02:00
flake.lock start work on prudp v0 2026-01-07 20:33:29 +01:00
flake.nix start work on prudp v0 2026-01-07 20:33:29 +01:00
LICENSE Edit LICENSE 2025-04-08 11:22:46 +00:00
README.md merge in latest refactor changes 2026-08-08 03:11:04 +02:00
renovate.json chore: add renovate 2026-06-17 01:11:12 +02:00
SECURITY.md Create SECURITY.md 2025-02-01 16:52:36 +01:00
setup-hook.sh add precommit hook 2026-04-26 15:09:03 +02:00
shell.nix start work on prudp v0 2026-01-07 20:33:29 +01:00
SUPPORT.md feat(meta): add support.md 2025-02-01 16:51:28 +01:00
test-all.sh redo macros 2026-05-04 16:06:25 +02:00
test-edition.sh drop musl support 2026-08-08 06:31:07 +02:00

Rust NEX monorepo

This repo contains the code for all game servers using RNEX.

Credits:

  • Kinnay for his huge work on reversing nex servers and documentation(https://github.com/Kinnay/NintendoClients/)
  • Splatfestival testing team for helping us test our messes of code
  • The SPFN team(redbinder0526, bloxerhd, kittentm, et al.)
  • Pretendo team for their reverse engineering efforts

This NEX implementation was not created to rival Pretendo, we don't want any bad blood between anyone. This project would never have been possible without their reverse engineering efforts. As such if you want to respect the Authors wishes, do not use it if you mean any harm to Pretendo. (harm falls under e.g. using this software while also sabotaging pretendo) If you do show intent to harm them you will be blocked from ever contributing and will be refused support.

We felt like this needed to be said as there are far too many Pretendo copycats who blatantly copy their code and use their reversal efforts with no credits in sight in an attempt to harm them for some grudge or stupid reason. We feel that by working together and not against each other we can reach a better and healthier future for the community, health of developers and numerous more reasons.